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Joined 8 months ago
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Cake day: June 4th, 2025

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  • I absolutely loved the game, raved about it, spent months finishing the story and building my perfect base, kitting out my ornithopters with shameful amounts of resource farming, then life went on and I got too busy to think about it. A few weeks later, I logged back in and BOOM, all my shit’s gone. They eventually added a way to save your stuff if you know you won’t be playing for a while, but it was too late for me. I was genuinely gutted.

    It’s an unforgivably shitty way to reward players who sink months of their lives into your game. I’ll never touch a game like this again.




  • The sheer number of unacceptably loud neighbors I’ve had above and adjacent to me makes me wish this wasn’t true, but it is. If I can hear you peeing, that means you can hear me peeing. So of course you’re keeping me up at night with your booming subwoofer and random 1am furniture rearranging. People are assholes.

    I’ve come to believe it’s not always intentional, but that doesn’t make it any better, it just shows a distinct lack of empathy and disregard for other people around you. I fucking hate living in apartments…

    Oh, and if you live in an upstairs apartment with hard floors, and keep your shoes on or walk around in heels all day, stop doing that. Your downstairs neighbors definitely hate your guts.


  • I recently rewatched it to see if I would come away with a different feeling, but no, I agree with most of this. I didn’t know about the nepotism, but that tracks.

    Sol was the worst. His motivations were creepy, his emotional attachment and paternalism to Osha was unhealthy even for a non Jedi.

    The more the story of Osha’s “kidnapping” was fleshed out, the more frustrating the whole thing became. Sol was selfish, presumptuous, and motivated by personal feelings.

    The big lightsaber fight was devastating. It was incredible action and for sure some amazing cinematography, but

    Tap for spoiler

    killing all the padawans

    was a huge swing that was a bit too blunt of a tonal switch for me. But I get why they did it, it had impact.



  • Composers write the music, musicians play the music, and conductors wave around a stick to keep the musicians playing the composition at the right volume and tempo, and to make sure the different sections of the orchestra (the different groups of instruments) come in and out at the right times.

    Try coordinating all that without a conductor and it’d be a crazy cacophonous mess…

    Fun fact, if you’ve ever watched a string quartet performance, the first violinist basically conducts the other three with their body and bow while playing. Most people have some natural tempo, but keeping multiple people on track usually requires visual queues and well-timed breathing.








  • It’s been so long, but I remember loving the Black Widow and the…Interceptor? Getting myself in the perfect position to just absolutely wreck the other side felt so good, especially when stealthed in the Widow. Again I’m having trouble recalling specifics, but I remember the matchmaking being incredibly solid which is why the game was so consistently good. Sometimes things were lopsided, but more often than not it was was good balanced fun, while still being challenging.



  • Same. If I find myself spacing out at my desk and don’t have anything scheduled, I’ll hop over to the couch and lay down for 15 or 20 minutes. Even if I don’t fully fall asleep, letting myself drift puts me in a much more productive mindset when I go back to my desk.

    Though I don’t worry about making up for that time, since I assume everybody else has their own little remote work cheats to get through the day.