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Joined 2 years ago
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Cake day: January 15th, 2024

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  • So I will say that I think the videos posted so far seem to be an accurate representation of this game. It really is about 30% walking to the right, 30% platform-puzzles, and 30% combat. The game is visually gorgeous though so that isn’t a complaint; it’s an intentionally slow game.

    I think I could get just as much enjoyment watching this game be played as I would playing it myself. Ultimately, whether I end up liking this game or not will depend on how the story goes. So far I’m intrigued, but they could take it in any number of different directions.













  • As someone who’s obsessed with cyberpunk (and thus this is entirely a “me” problem), I only see solarpunk as an unattainable dream; a goal. I understand it’s the desire for what the world should ultimately look like, but I don’t see how it’s a genre. That is, I feel like solarpunk is the epilogue, the “happily ever after”, but I don’t see how you can tell stories in this world. I can see how you can have a story that ends with the creation of this idylic world but I don’t know how you can tell a story that is set in this world and still have a conflict.

    So from my ignorant view, I can see how solarpunk could be the world that is created once cyberpunk is defeated, but I don’t know if that makes it “post-cyberpunk”. I guess I would say, to me, solarpunk is “post-cyberpunk” in the same way Star Trek is “post-capitalism”. Not “post” as in genre, but “post” as in chronologically after. Sorry, I’m just rambling, I’ll stop now.