All (action)games I know of don’t have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I’ve done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!
Overgrowth looks… too goofy, I guess. But it seems like no dev caught the sweet spot between accuracy and fun?
I just remembered another good one: We who are about to die.