ryujin470@fedia.io to No Stupid Questions@lemmy.world · 2 days agoIt's possible to have a procedural Gaussian noise texture using shaders?message-squaremessage-square3fedilinkarrow-up115arrow-down10file-text
arrow-up115arrow-down1message-squareIt's possible to have a procedural Gaussian noise texture using shaders?ryujin470@fedia.io to No Stupid Questions@lemmy.world · 2 days agomessage-square3fedilinkfile-text
minus-squareShepherdPie@midwest.sociallinkfedilinkarrow-up3·2 days agoI’m pretty sure retroarch has Gaussian shaders available to use with emulated games, so I’m going to say yes.
I’m pretty sure retroarch has Gaussian shaders available to use with emulated games, so I’m going to say yes.