Baldur’s Gate 3 can be too safe art direction wise. I get they are trying to do the DnD aesthetic and I’m sure WotC had a specific view on what it wanted the Forgotten Realms to look like, but it feels a bit too generic fantasy.
Final Fantasy XIV needs new quest design for the main story. Dawntrail suffered because of the quest design.
Forgotten Realms is the most generic setting outside of Middle Earth that exists tho. I’d crit BG3 on giving one of the villain triad an entire third of the game and then having the last two share the final third but not really because you can throw Gortash out the window two minutes after meeting him
Baldur’s Gate 3 can be too safe art direction wise. I get they are trying to do the DnD aesthetic and I’m sure WotC had a specific view on what it wanted the Forgotten Realms to look like, but it feels a bit too generic fantasy.
Final Fantasy XIV needs new quest design for the main story. Dawntrail suffered because of the quest design.
Forgotten Realms is the most generic setting outside of Middle Earth that exists tho. I’d crit BG3 on giving one of the villain triad an entire third of the game and then having the last two share the final third but not really because you can throw Gortash out the window two minutes after meeting him