As the title says. I eventually want to run an impostor scenario/murder mystery in my World of Darkness game at some point, and would like some pointers.
As the title says. I eventually want to run an impostor scenario/murder mystery in my World of Darkness game at some point, and would like some pointers.
I wrote an article with my thoughts on running mysteries here:
https://slyflourish.com/running_investigations_and_mysteries.html
Concerning decoupling clues from locations, though, that only sometimes makes sense. It’s commonplace for a piece of evidence to only be meaningful in a particular context, and sometimes that context is the location in which it’s found.
That being said, if you can’t move a clue, it becomes more important to make sure there are multiple ways to learn about it. Maybe if the PCs don’t see the muddy footprint in the garden, the gardener did.