My (very basic) understanding of a pihole is that it calls out to an upstream DNS provider (such as the one you’d be using without a pihole) and caches everything it gets back, meaning that it’s only making new requests when you’re querying a domain it hasn’t queried before. I can’t think of any reason a game would need to constantly be accessing different domains (except maybe for some kind of server browser?)
What games are you playing that regularly send out lots of DNS requests to different domains?
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My (very basic) understanding of a pihole is that it calls out to an upstream DNS provider (such as the one you’d be using without a pihole) and caches everything it gets back, meaning that it’s only making new requests when you’re querying a domain it hasn’t queried before. I can’t think of any reason a game would need to constantly be accessing different domains (except maybe for some kind of server browser?)