Hello everyone. Hope you all had a relaxing weekend. I have been playing more Balatro and Nightreign, but I spent this morning readying another playthrough of New Vegas that I will be undertaking soon. Have a good week everyone!

  • booty [he/him]@hexbear.net
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    6 days ago

    most every other puzzle if you found all the pieces you knew exactly what to do and its this final one and the echoes of the eye stuff where it really wasn’t obvious.

    Honestly I’m not sure how they could give you any more hints about this puzzle without just locking you in a room with essentially a copy of this puzzle and no other way out. The problem is you need to be in a place, and the physics of the Twins prevents you from easily being in that place. So you’ve gotta just figure out that the trick is to get to that place at the right moment before the physics can move you away. It’s a reasonable puzzle imo.

    Echoes of the Eye is a really weird DLC that was grafted ungracefully into the game and I honestly wish it was completely separate. You’re lucky you didn’t stumble into it because I’ve seen a new player do that and it’s so confusing when you don’t realize that nothing there has anything to do with anything else in the universe.

    • darkmode [comrade/them]@hexbear.net
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      6 days ago
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      I think they “achieved” this with the quantum rock on ember twin. If you couldn’t figure out what to do with the easier to get to caves i believe the hardest to reach cave (at the bottom of the dried lake) spells out the puzzle even more explicitly than the other hints if i recall correctly. I resisted looking up that one and finally on a particular loop i managed to find the side cave at the bottom of that lake which is technically a stressful timed movement puzzle whereas someone who is better at contextualizing hints would be able to figure out how to teleport with the rock based on the easy caves. Maybe they could’ve hidden the ash twin teleporter differently or stuffed another hint somewhere?