Ahoy!
So I’m usin the Big Chad Guy (w/cobblesmon) mod pack, and a part of that is the journeymap Waystones. When we had it runnin off local we were able to break an pickup the naturally generated Waystone beacons(like in villages or in certain towers) an place them down somewhere else, but recently I moved everything to a server I setup and now I can’t seem to break an replace natural ones. Any suggestions on where to find the settings for that or is this a limitation cause I’m using the server pack now?
I’m unsure why it changed since you moved to a server, but the config file
config/waystones-common.toml
has a bunch of settings for balancing / restricting waystones, like for example making naturally spawned waystones unbreakable.Thanks for the advise! I think I had a differentod than I thought but found the config file either way, they were the same but I noticed that it was set to OWNER and that you own one when used, so after I used the Waystone I was able to pick it back up.