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Gaywallet (they/it)@beehaw.org to Technology@beehaw.org · 1 year ago

Pluralistic: “If buying isn’t owning, piracy isn’t stealing”

pluralistic.net

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  • cross-posted to:
  • piracy@lemmy.dbzer0.com
  • technology@lemmy.ml
  • hackernews@derp.foo
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Pluralistic: “If buying isn’t owning, piracy isn’t stealing”

pluralistic.net

Gaywallet (they/it)@beehaw.org to Technology@beehaw.org · 1 year ago
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204
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  • cross-posted to:
  • piracy@lemmy.dbzer0.com
  • technology@lemmy.ml
  • hackernews@derp.foo
Pluralistic: “If buying isn’t owning, piracy isn’t stealing” (08 Dec 2023) – Pluralistic: Daily links from Cory Doctorow
pluralistic.net
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    • commie@lemmy.dbzer0.com
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      1 year ago

      They showed you how people couldn’t make these things without people paying for them.

      but that’s not true. people make things all the time without being paid.

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        • commie@lemmy.dbzer0.com
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          1 year ago

          “snake game” returns over one hundred twenty thousand results on github.

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            • commie@lemmy.dbzer0.com
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              1 year ago

              you’re moving the goalposts.

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                • commie@lemmy.dbzer0.com
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                  1 year ago

                  you never mentioned ‘quality’ until you wanted to disqualify data that didn’t support your position.

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        • commie@lemmy.dbzer0.com
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          1 year ago

          there are over one hundred fifty thousand results on github for “tictactoe”.

          just how many paid games do you think there are, by the way?

        • commie@lemmy.dbzer0.com
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          1 year ago

          this doesn’t prove anyone ever needs to be paid to make something. a single counter example disproves the claim.

        • commie@lemmy.dbzer0.com
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          1 year ago

          github shows a hundred thousand repositories for the query “hangman”. assuming 10% of them are false positives it’s still a great number.

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