Saw this coming when Bungie announced Marathon right after Lightfall all but killed Destiny 2. It was clear at that moment they were sick of working on Destiny and all the talent had moved to Marathon.

This is just kind of insulting after they repeatedly tried to reassure players that D2 was continuing and that new content was coming only to put everything in Marathon and realize they were sick of Destiny.

By all accounts Marathon is a good game, but I don’t see it carrying Bungie while they make something new. It’s player counts aren’t that high and Sony just had to write off a monetary loss on purchasing Bungie.

  • kurmudgeon@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    12 hours ago

    I had 4000 hours in D1 and over 6,000 hours in D2 even though I haven’t played either game since July of 2025. Edge of Fate just looked boring as hell, the portal and all the other changes they made totally turned me off from the game. I waited eagerly while they released Renegades but saw no relief to the things that bothered me. Not to mention the fact that renegades just made it look even more like Bungie had no concept of what the identity of Destiny should be. It once again just started copying other games or concepts. If I wanted to play a Star wars game, I’d play a Star wars game.

    Marathon however does not appeal to me in any way. I don’t give a rat’s ass about extraction shooter games. Why they decided to pour so much time and energy into such a niche game makes no sense to me. We all know they’re going to add PVE as an add-on game mode. But that’s just it, it’s going to be an add-on. Unless it’s extremely robust and thought out and deep, it’s not going to retain players. It may attract some new ones temporarily, but that won’t last. If Bungie can’t keep up with the pace of development needed to support Destiny 2, what makes people think they’ll be able to do it for Marathon?

    Marathon will never generate the revenue that Destiny 2 ever did simply because they chose such a niche game type. They can add whatever game modes they want but at the end of the day it’s still an extraction shooter and it’s primary focus will still be more on PVP in a world where there are plenty of other extraction shooter games out there that have far more players and are far more fleshed out and are far more inviting to new players of all skill ranges.

    It’s a sad day indeed and a shitty way to end a 12-year franchise.

  • vagrancyand@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    9
    ·
    17 hours ago

    Well too bad Bungie will be closing for good by the end of the year then. Marathon has practically no players and without income from Destiny there’s no reason for Sony to keep them around even for the brand or IP.

    Good news though, that means in 5 years we’ll get a shitty gacha destiny 2 mobile game to laugh at.

    • jontree255@lemmy.worldOPM
      link
      fedilink
      English
      arrow-up
      7
      ·
      16 hours ago

      Yeah I don’t see Bungie making it through 2027 without some real crazy shit happening. It’s why they’re trying to pivot Marathon to now have PVE modes, because PVP only just doesn’t bring in enough people.

      Also there already is a Gacha Destiny game, Destiny Rising.

  • SuiXi3D@fedia.io
    link
    fedilink
    arrow-up
    2
    ·
    13 hours ago

    tried to reassure players that D2 was continuing

    It isn’t going anywhere, and they’ve committed to keeping it running after the update in June. The game is how old now? It’s time to move on. It’s okay. We all had good memories of it. I, for one, am very glad that they’ve decided to be done with it and move on. They probably should’ve done this when The Final Shape launched, tbh.

    • jontree255@lemmy.worldOPM
      link
      fedilink
      English
      arrow-up
      2
      ·
      12 hours ago

      What I’m talking about was that they were committed to content updates until Marathon launched then went radio silent.

      I’m also glad it’s done. Destiny 2 has outlived its lifespan and yes, it should have stopped after TFS.