Sony has published a patent that talks of amending in-game difficulty levels in real time as a player perhaps struggles or succeeds with certain elements
I would be moderately peeved if the game just decided to let me win. Clearing the sword saint in sekiro was a triumph. If the game made it easier because I was taking a while, it would cheapen the win.
Some people don’t enjoy the challenge and would probably enjoy this, though. Utterly alien to me, but they exist.
Bear in mind there are games like God Hand where it’s constantly punishing as well. The game never gets easy, it just gets harder when you do well for too long.
I would be moderately peeved if the game just decided to let me win. Clearing the sword saint in sekiro was a triumph. If the game made it easier because I was taking a while, it would cheapen the win.
Some people don’t enjoy the challenge and would probably enjoy this, though. Utterly alien to me, but they exist.
Bear in mind there are games like God Hand where it’s constantly punishing as well. The game never gets easy, it just gets harder when you do well for too long.
And you can to grovel in front of your enemies if you want to decrease the difficulty. or just die