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autismdragon [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 1 year ago

Cities Skylines had to patch out landlords to make rent manageable lmao

hexbear.net

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Cities Skylines had to patch out landlords to make rent manageable lmao

hexbear.net

autismdragon [he/him, they/them]@hexbear.net to games@hexbear.netEnglish · 1 year ago
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https://x.com/RGuy1152/status/1800723447129239677

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  • iByteABit [comrade/them]@hexbear.net
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    1 year ago

    I love how every single time capitalism is simulated to a large extent in a videogame it always needs to be rebalanced by adding in socialist mechanics

    • Tachanka [comrade/them]@hexbear.net
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      1 year ago

      programming-communism reeducating reactionary gamers by forcing them to code economic simulations

      freeze-gamer gamer-gulag gamer-gulag gamer-gulag gamer-gulag

  • dudes_eating_beans [any]@hexbear.net
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    1 year ago

    hey kids, do ya want to patch rent irl

    mao-aggro-shining

  • ChaosMaterialist [he/him]@hexbear.net
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    1 year ago

    we removed the virtual landlord so a building’s upkeep is now paid equally by all renters

    mao-clap

  • Owl [he/him]@hexbear.net
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    1 year ago

    Didn’t this same game have to remove parking requirements because they made American-style cities a horrible sea of asphalt?

    • EnsignRedshirt [he/him]@hexbear.net
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      1 year ago

      There was an interview with the lead designer of the 2013 iteration of SimCity in which he said that they tried to model cities as closely as they could, but one of the big things they had to abandon was parking lots because of how much space they take up. Like, it would have made the game unplayable, so they decided to model parking by putting it “underground” i.e. all the cars basically exist in a parallel dimension when they aren’t on the road. The same thing would apply to any remotely realistic city builder. You can either model parking properly and have gigantic asphalt wastelands occasionally interrupted by a shopping mall, or you can use magic to deal with cars.

      One thing that I found kind of interesting is that you literally can’t make a pedestrian-only city in the base version of Cities: Skylines. Things like garbage pickup and emergency services require having roads and vehicles. You have to get a DLC to even create pedestrian areas, let alone try and create a car-free city. That’s how deep the car ideology goes.

  • machiabelly [she/her]@hexbear.net
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    1 year ago

    The people yearn for an anti-capitalist city builder

    xi-plz

    • gaycomputeruser [she/her]@hexbear.net
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      1 year ago

      Workers and resources: soviet republic

      • machiabelly [she/her]@hexbear.net
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        1 year ago

        That one is too hardcore for me kitty-cri

    • wtypstanaccount04 [he/him]@hexbear.net
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      1 year ago

      OpenTTD with cheats turned on lets you build Pyongyang

      Oh yeah and there are also cats

      • PolandIsAStateOfMind@lemmygrad.ml
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        1 year ago

        OpenTTD with cheats turned on lets you build Pyongyang

        In a capitalist world socialism is so OP that g*mers consider it a cheat.

        there are also cats

        Based

  • hexaflexagonbear [he/him]@hexbear.net
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    1 year ago

    Save me Cities Skylines devs

  • Evilphd666 [he/him, comrade/them]@hexbear.net
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    1 year ago

    Xi-ties Skylines - xicko

    • sexywheat [none/use name]@hexbear.net
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      1 year ago

      kelly

  • Finger [he/him]@hexbear.net
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    1 year ago

    no more half measures walter

  • angrytoadnoises@lemmygrad.ml
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    1 year ago

    is this praxis?

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