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Cake day: July 4th, 2023

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  • Deconceptualist@lemm.eetoGaming@lemmy.worldTrajectory
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    2 days ago

    Are we pretending this wasn’t an issue in the previous XCOM: Enemy Unknown? Or is it just that much worse in 2?

    Also I don’t know which of these is the most ridiculous. Maybe R6.

    Shoutout to the original STALKER games for having good ballistics.











  • These are nice and all, but honestly the main issue I’ve seen as a new player (PC) is NPCs clipping through floors. They’ll just be standing there waist-deep in the ground.

    I know that’s pretty minor compared to the T-posing and broken pathing way back at launch, but it’s still fairly disruptive, especially if it happens in a story mission.