Same, I can recommend vesktop to at least have a dedicated window for it, + some customization. I used discord-sandboxed before, but that stopped working.
Same, I can recommend vesktop to at least have a dedicated window for it, + some customization. I used discord-sandboxed before, but that stopped working.
There is way for performance improvements ans DLSS type technologies to both exist. We are not at the pinnacle of graphical quality. Studios will not suddenly stop putting better graphics in games with the higher performance they get out of new cards, and allot that capability for more frames.
Even if you have better - newer GPUs, DLSS-type stuff will always allow you to get more performance out of your rig. I am not even talking about frame-grn since I have not tested that yet. Just the upscaling.
How about showing more than 2 consecutive seconds of parkour ?
Wtf does “high definition pixel art” mean ??
Pixel Art is literally art at low definition.
I think it’s properly dead as the studio has been disbanded.
Tyler McVicker and Gabe Follower are saying that HL3 is in heavy development currently. Apparently they even have hired experienced devs from Rockstar, Id Software, Epic Games, Respawn, Sucker Punch and others to work on the game.
What are the concerns ?
Not energy guns.
Dude what are you on about lol. Wikipedia on dark patterns
They did not make sell the game. Their publisher has been shuttered, the game is still theirs, it’s just that people who used to deal with publishing aren’t there anymore.
At least read the article before making statements like that.
Speedrunning isn’t THAT popular. If you want to chase trends there are much easier ways other than spending thousands of hours on a single game to have low chances of make a record.
You might also be able to make that work with syncthing 🤔
10% seems rather high for Godot, is it really that popular ?
Looks cool, but kickstarter. Also the article says it doesn’t have a trackpad but what’s that empty area on the right of the space key ? I really like the placement of that thing.
I think they have changed the driving a bit in one of the earlier updates.
Saw it in one of the patch notes but havn’t played myself so I couldn’t tell you what’s different about it…
I think that only happens for a bit when you first look a them, then aggro non-stop.
Might have been a mod ?
Havn’t watched his videos in a while, he has interesting takes though
Nah endermen don’t stop when you look at them. They are neutral until you put your crosshair on them, then they just aggro and chase you to hit you while also teleporting around.
Looking at them again doesn’t stop them.
The filter can still be shared across devices. Only the rules could be stored on the server, and applied by the client.
The CSS rules only apply when using ublock. If it was just a Lemmy client’s feature, it wouldn’t have to do that.
And on something like Lemmy, personally I would rather have the load distributed over the users to lighten the load on the server.
But maybe the best solution would be leaving that as an option for the server owner to decide on.