Kobolds with a keyboard.

  • 23 Posts
  • 2.21K Comments
Joined 2 years ago
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Cake day: June 5th, 2023

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  • Imagine a hypothetical situation where I have beef with you. I create a second account and block you. I use this account to scout your posts, then using that other account, I go to all of the posts you’re commenting on, and post comments calling you out for being… I don’t know, whatever nasty thing I want to call you out for. Because that account has blocked you, you can’t see those posts (and presumably not the replies to them, either), and can’t defend yourself.

    What problem have we solved?


  • I guess there is a downside of if so many of the sane users block the same nutjobs, then there won’t be anybody to downvote or refute those nutjobs

    This has nothing to do with the block system. No matter how it worked, this would be the case. What you’re describing isn’t a block system, it’s moderation, which we still have (though it’s obviously up to the moderators of any given community). That is to say, blocking only affects what you see. Moderation affects what everyone sees, which is what you’re talking about here.






  • KoboldCoterie@pawb.socialtomemes@lemmy.worldsorry for the commercial
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    6 days ago

    It’s not that the price in and of itself is outstanding, it’s that it’s one of if not the most anticipated game of the decade and they could easily have charged twice that and still sold millions of copies, but they chose not to. They doubtless would have made more money if they’d came in at a higher price point, but rather than putting profit above all else, they elected to make their game affordable.



  • KoboldCoterie@pawb.socialtomemes@lemmy.worldHappy Monday
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    8 days ago

    At least where I’m at, I think it’s more dangerous to drive the speed limit on the highway than to go 10 over, just because of other drivers. Driving the speed limit makes many other drivers lose their goddamn minds and drive insanely unsafely just to get around me. It’s wild the things people will do just to get to their destination a minute or two faster.




  • I don’t need an EA key, and I’m not really one for jokes, but for some reason you just reminded me of this wild article I read recently - you might have seen it; apparently there was a short-term art exhibit featuring Salvador Dali’s works at some museum a couple months ago. The artwork had been displayed for two or three weeks already when it was discovered - by a patron, no less - that every single one of the works on display were forgeries. Absolutely wild. Apparently nobody inspects the Spanish exposition.


  • I bet they’re going to get a ton of sales off of this, because the campaign - especially the beginning of the campaign - is a masterpiece. Absolutely fantastic gameplay. It’s not until you get most of the way through and into the endgame that the cracks start to show, but oh boy do they show.

    Strongly recommend that anyone who plays this this weekend and enjoys it give the reviews a good read if you’re considering buying it. Also, you should know that the game will be free to play once it’s out of early access.

    All that said, I do strongly recommend giving it a try this weekend if you enjoy ARPGs. It has a very different feel compared to other ARPGs on the market and if it clicks with you, you’ll really enjoy the campaign. I’d strongly recommend playing Solo Self-Found, or at least just ignoring the player market. You can trivialize the gameplay if you buy gear from players; the game feels very much balanced around SSF (and player to player trading is a terrible experience anyway).





  • If they didn’t want to over hype or give false hope on development for the game, maybe they shouldn’t have hyped the game off the back of their first game more than 6 years too early, idiotic choice imo.

    Hey, just in case you’re unaware, they kickstarted the original Hollow Knight, and one of the stretch goals (which was met) was a second playable character (Hornet) as a DLC that backers would get for free. While they were making that DLC, the scope just expanded to the point of it being an entire standalone game (Silksong). They had to communicate to backers that they were forestalling the promised DLC in favor of a sequel; the cat would have been out of the bag then whether they wanted it to be or not. Better for them to announce the sequel publicly at the same time, rather than have it leak via their Kickstarter update.