

I still think it’s a great game and I respect that most people seem to appreciate the ending.
I think if I could just sum up my criticism; I know that the story is about grief. I don’t think they did a good enough job resolving the questions of agency inside the canvas that they set up through getting to know our party, the gestrals, the sentient white nevrons, etc. The ending prioritized having an intersting meta-narrative conclusion, as opposed to delivering on the themes of the expeditions (you’re literally walking over a bridge of expeditioners bodies at one point). In doing so, they undercut the importance of developing a relationship with our party and the world that we just spent 60 hours in. But I’ll get over it.
Everyone here is right, but also life before the internet was different. You did not have the same access to information as we do today. We’re just seeing what our shit looks like because it’s harder to hide.