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Cake day: June 9th, 2023

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  • In part we agree. However there are two things to consider.

    For one, the llms are plateauing pretty much now. So they are dependant on more quality input. Which, basically, they replace. So perspecively imo the learning will not work to keep this up. (in other fields like nature etc there’s comparatively endless input for training, so it will keep on working there).

    The other thing is, as we likely both agree, this is not intelligence. It has it’s uses. But you said to replace programming, which in my opinion will never work: were missing the critical intelligence element. It might be there at some point. Maybe llm will help there, maybe not, we might see. But for now we don’t have that piece of the puzzle and it will not be able to replace human work with (new) thought put into it.













  • Strider@lemmy.worldtoGames@lemmy.worldNintendo Switch 2 finally officially revealed
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    22 days ago

    That’s a fair question which I have to cut a little short due to it being a huge topic:

    The overhead of a full blown operating system you have to maintain is not a trivial thing. You have to update and maintain os, drivers and applications at least and it’s directed at all purpose use in general. That means all of the above and games might or might not fit well to a handheld device. Even if it’s maintained by a third party (eg Asus) there are many many moving parts that are all purpose. This might be a dialog box with unaccessible options you have to work around or games not working with the controls you need to fix and might never (for me steredenn on steam deck). You can however literally do what you want with it.

    Compared to this a console is an optimized experience, golden cage. Things just work. Yes there might be the off chance but in general the producer has a system. 100% under their control and can test and optimize very well, which Nintendo debatably does.