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Joined 2 年前
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Cake day: 2023年7月22日

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  • I’m not quite sure about this one. I think that the current design on the reverse is an issue. But the front doesn’t seem to break any laws.

    I’m assuming they print these under subsection Y of 31 U.S. Code § 5112 - Denominations, specifications, and design of coins. Which pertains to these 250th anniversary coins.

    The part I see mentioned in this thread frequently applies to a separate subsection (n) for a run of $1 presidential coins that has since ended.

    If you just read subsection Y in a vacuum, they are good to go. This part at the bottom though says that the reverse can’t be a ‘portrait’.

    So this isn’t really slam dunk illegal, but I don’t think that the draft of the coins reverse will make it to print. I would fully expect the front to come out just like that though based on my interpretation.

    (aa)Standards and General Provisions for Circulating Collectible Coins Under Subsections (x), (y), and (z).—

    (1)Prohibition on certain representations.—

    No head and shoulders portrait or bust of any person, living or dead, and no portrait of a living person may be included in the design on the reverse of any coin under subsections (x), (y), and (z).













  • Can you imagine if you had all the time back you spent watching attack animations in RPGs over the years? There is definitely an immersion argument to be made, and this is why I just want the option to be available. I tend to be very mechanics focused and I play mostly puzzle games so I’m just here to ‘figure it out’. For visuals and storytelling I’m reaching for different media first, that’s personal preference not a knock on VG.

    I just want to illustrate that I kind of still have ‘down time’ where I’m just staring at a screen that isn’t changing, but the difference is that I’m playing the game in my head and thinking through things not being trapped for 2 seconds to watch somebody swing a sword. Especially if I’ve seen it a million times already and fully finished appreciating how cool it looks.

    Your argument is really strong when it comes to action games though, but I guess we could also think about how it creates a build up and release of tension if applied mindfully. But that’s usually not the case, it’s just ‘the formula says we need a cut scene here’.

    Maybe the convergence of ideas here is to stand up brighter lines between playing and watching?





  • You up to talk shop? I’m staring down the barrel of a similar task I’ve been putting off until I have a puzzle mood type of day. But also worried about doing it well because there’s definitely more. How do you usually start to approach migrating legacy systems?

    Access SQL is just slightly different syntax to what I know, I can usually translate but it’s slow because it’s all one big block. I started by using PowerShell to dump all the objects and query text into Excel so I could find all the connections. Some broken down at some point so half the data is on the server. This thing serves as kind of like an ETL tool and they have two access DBs for front and back end seems like, using data from server, file system, local access tables. There’s a bit of looks like VBA in there too propping up the forms.

    What thread do you pull first to unravel the Gordian knot? Access is a bit out of my wheel house. Bravo to the cowboy business users who were able to get the job done, but it’s hard for me to parse and of course they are retired so no SME to speak of.

    Lend me your wisdom, please.



  • Would anyone be willing to offer their opinion on a comparison with Adguard Home?

    Last week I was upgrading an old pi hole installation and ultimately decided to switch for awhile. Found the wild card blocking on Adguard to be quite nice for the pop ups that point out you’re using an ad blocker.

    But really the more technical details are a bit out of my wheel house, so if anyone could weigh in perhaps if with this new version one of them has clearly pulled ahead or they are so similar it doesn’t really matter?