I am a fully blind programming enthusiast, I begun my programming career with bgt, a scripting language.
Now, I know #c, #c#, #rust, #python and probably others, always looking forward to learning new things.
I’m passionate about #linux, #foss, #accessibility, #screenreaders, #technology, also I’m full on with the idea of the #fediverse.
I’m one of the founders of #odilia screenreader, you can find more details in my profile metadata
Also, you can hit me up on #matrix if you want.
@ObviouslyNotBanana @grue it’s much better now than when people were using jack incantations and trying to figure a whole host of stuff out, which in most cases was hardware specific and very esoteric, needless to speak of people chasing lowlatency setups, in so many weird directions that afew people actually came up with kernel patches to apparently make the whole thing have 0 xruns. Yeah, absolutely weird, better that this doesn’t happen anymore hopefully
@Chais do games actually output 5.1 nowadays? Most of those I know use libraries like steamaudio, which simulates it using in-app hrtf, mixing the signal on its own
@n3cr0 ahh, I guess that’s more or less normal hrtf, which any respectable audiogame can replicate
@noodlejetski conduit, the matrix server? that’s definitely weird
@superguy windows or linux?
@woelkchen @Bilu47 I recommend that thing would be under the gpl, but to each their own
@Tersevs awesome, thanks for the explanation! I wanted something like this for a long while, especially since I usually game in weird places which are far from the computer. Also, I looked on flathub, and both apps are on there, even the server. Why would run the server as a flatpak, I don’t know, but I know it’s there, so yeah, gonna try this now.
@Tersevs can you detail the process a bit? where goes what component?
@popcar2 yes, the ntfs problem hit me as well, as I previously commented on other occasions. Also, I didn’t think that intel mobile integrated gpu’s wouldn’t be recognised by opengl or vulkan, but that’s how it goes apparently
that’s possible, ntfs and linux are known to not work very well, as you probably have seen in this thread.
@MyFairJulia wait, you can run games from ntfs drives with linux? what ntfs driver is recommended for that? is ntfs3g broken? I’m asking because each time I try to do something like that, I do get permission issues, as you say. Worse, each time windows would make a file, the linux side would come up with a permission error when trying to access it. That’s why, I don’t use ntfs stuff anymore at all
@theshatterstone54 @dvdnet90 yeah, those kinds of games are always reported to have issues for whatever reason
@falsem @Voytrekk because they always want to be remembered in history for something good, and they’re desperately trying to make something that will eventually, through no try of their own, end up both *good* and ethical. Also, they want people to use their stuff more, so that they can eventually make it proprietary or something.
@BloodSlut @ShaunaTheDead hohoho, a good head start! I had to clear some environment variables from time to time as well, especially when it comes to wine stuff misinterpreting some vars I thought are only for some specific programs I use, so it’s not the first time such happened to me. Glad it worked for you, also glad you worked out what env var to clear.
@ShaunaTheDead @BloodSlut of course it matters. Environment variables get passed to wine, after which other processes inherit them, simply because they are children of wine. Because wine makes them available to windows calls too, well, you get them in wine processes.
@Nibodhika @I_Has_A_Hat umm, what does the chinese language have to do with any of this, I wonder?