

The article is about an internal kernel API: They can easily rename those, since they are not exposed to user-space.
But you seem to be talking about the kill command and/or the kill function, that are part of the POSIX and C standards, respectively. Renaming either would break a shit-ton of code, unless you merely aliased them. And while I agree that kill is a poor name, adding non-standard aliases doesn’t really offer much benefit






I’m sure that these are gems, but they are not hidden; going by Steamdb, these games are all in the top 3% most popular games on Steam, based on the total number of reviews:
Almost forgot: I don’t think that I can name a truly hidden gem, but Deathbulge is pretty good and has a mere 360 reviews on Steam. Which is still more than the vast majority of indies, of course.