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Joined 21 days ago
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Cake day: July 28th, 2025

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  • So yeah, as you said if you dual boot your non gaming OS will stay untouched, outside of the anti-cheat’s influence, so you don’t risk much this way. I’d imagine that you would still use your credit card on your gaming OS to buy games, so that particular information stays at risk.

    Yes, of course they will be under some scrutiny, but I’d prefer if they just didn’t do it. Your use case is very far from applying to the majority of users who simply run Windows for everything they do.

    And there’s still the danger of vulnerabilities in the anti-cheat. For exemple, last year, this happened. It’s not exactly the same as the anti-cheat but the tech is close enough. The TL;DR is that CrowdStrike has a platform that runs at kernel level, and an update to the tool had a bug which prevented Windows from booting, instead crashing to a BSOD. Now, CrowdStrike is a security company, and a generally well regarded one at that. It doesn’t prevent them from making mistakes. So how can you trust that anti-cheat to be without vulnerability? You simply cannot.


  • Who’s “this guy” that says privacy is a “non-issue”? A kernel level anti-cheat has basically any possible permission on your computer. Even if you trust the game dev or publisher to not do anything other than trying to catch cheaters (you shouldn’t), you are not safe from a vulnerability in said anti-cheat that could be exploited by malicious actors.

    Also, kernel level anti-cheat is far from being a silver bullet. You can use an hypervisor, that runs even higher in the chain than the anti-cheat. There are DMA cards that allow you to read game memory from outside your system. You can use a secondary computer, with a capture card, that will use computer vision to cheat.

    Those options are harder to implement, but far from impossible, and are already being sold.

    All of this to say, as others have said, that the only true way to fight cheating is by implementing the anti-cheat server side.













  • Yeah, “linuxism”, that must be it… That or it’s possible that the OS and distributions have evolved while you were not looking.

    Linux dominates on servers because of that yes. Also because of its licensing costs, being open source, stable, secure (please don’t try to tell me Windows is more secure, please please please), better performance and lesser response time. Because a Debian stable will never break with simple security updates. I am also quite curious about getting a source for that claim that Windows Server is coming back.

    Finally, do tell me where I mentioned MacOS. Unless you think that MacOS and Linux are the same? That wouldn’t surprise me considering your apparent knowledge (or lack of) about Linux. FYI MacOS is based on a BSD kernel.


  • Funny, that’s not the experience of the majority of people in this thread. Several flavors of Linux that have been listed are rock solid and require little to no user action to work and launch games. You can list all of the problems you want, that’s just 1 person’s experience. It could be because of the distribution you chose, because of your skills, anything. But it’s not statically relevant.

    Also, please, Windows is known, has been known, and probably will be known for having shit break randomly. Don’t you think there would be a tiny bit more Windows dominance on the servers side if the opposite were true?