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Joined 2 years ago
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Cake day: June 28th, 2024

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  • The term “facial recognition” has a specific meaning. You are trying to break that down into the most literal interpretation of the word ‘recognize’, but that’s not what the full term “facial recognition” means. Compound terms have more specific meanings that you cannot just redefine by taking part of the term out of context.

    “Facial recognition” means using a picture of a face to identify who the person in the picture is. This has all sorts of privacy concerns, especially if it’s done without consent.

    “Face tracking”, on the other hand, means simply tracking the position of facial features to map them onto and animate a 3D model. This is the same technology used to animate VTubers. As long as they’re not using it to identify who that face belongs to, which we have no reason to believe that they are, this is harmless. Even if it truly scares you, you don’t have to turn it on, this feature only works if you opt-in.







  • Arcades have always been about providing experiences you can’t get at home, but they’ve had to repeatedly pivot what those experiences are. First that meant playing games at all, before home consoles existed. When home consoles became a thing, arcades still had cutting-edge hardware better than what you could get at home. During the Street Fighter boom, arcades were a social hangout to play multiplayer. But now we have much better home consumer hardware, and we have the internet for multiplayer, so every game that can be played at home has no real need for an arcade.

    There are still four things left you can find in arcades but not (common) consumer hardware. Gambling for kids, racing games with an immersive setup, rhythm games with increasingly wacky control schemes, and pinball. Modern arcade rhythm games are actually going through a bit of a renaissance right now and I’m here for it.