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Joined 2 years ago
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Cake day: June 16th, 2023

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  • I don’t think it was bullshit. When Alyx came out, SteamVR still had substantial issues managing VRAM at times. As a VRChat player, it was very obvious.

    This warning may have been partially related to the SteamVR overlay failing when VRAM is full, when it failed the overlay wouldn’t work. And then there were massive perf issues when returning to the app. All centered around managing VRAM.

    To this day the overlay will fail to come up if VRAM is maxed out or over burdened. But it seems to recover better. So this issue has improved a lot since Alyx came out. At least in my experience.

    Maybe I’m way off. But to sum things up, I don’t think it was bullshit. It was just very cautious and upfront about possible issues.

    It is strange that you are still seeing the message on your new config tho. Might just be a bug. — Maybe it’s reading your integrated graphics VRAM in error? Are you using Link with a Quest? Maybe that config causes it to read things wrong?






  • OwlBoy@lemmy.worldtoVoyager@lemmy.worldUpdate broke the app entirely
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    4 months ago

    The releases/changelog have been weird for a little while now on the PWA.

    I feared mine would get broken too, but so far I’m ok. I’m on iOS.

    Anyone have insight into why the changelog has been weird? And there was a set of updates that seemed to do nothing recently?

    Edit: going back and viewing the recent releases in GitHub they don’t look “blank” or weird or duplicate like they were… maybe they were all hand fixed? - I stand by the feeling that recently things have been odd. I had the user vote tracking appear in the PWA multiple updates before it showed up in the changelog.