

But then they would have to alter the default Unreal 5 lighting settings and that’s is WAY too much work for modern developers.


But then they would have to alter the default Unreal 5 lighting settings and that’s is WAY too much work for modern developers.


I am simply pointing out that those screenshots skew the appearance of the article and make it appear to be biased in favor of Godot. I would imagine that people should want a fair and equal comparison for all elements of the two engines for comparison.
Because there is a difference, the argument could be made: if there is such an intentional difference in the screenshots with post-processing graphics, is there an intentional difference elsewhere as well to skew the data?
Its possible that there isn’t, but just how trustworthy is that? That’s all.


Oh I am fully aware. I have DCS too. I think I bought the game and the P51 Mustang on a sale, but I haven’t been able to fly anything esle because I ain’t buying all that and I don’t have the time with other games to care about it honestly.


What are you trying to run it on, a Commodore64 running TempleOS?


I can’t help but feel like this article is biased in favor of Godot. Looking at the screenshots, its pretty clear that the Godot build appears to have post-processing effects applied to it while the Unity one appears to not have the same effects applied to it, or they are not tuned to the same values.
A person who is good at using a game engine can make a game look graphically almost identical when made in any other engine.


These are my five cents
Look at this guy, thinking his opinion is 3 cents more valuable than everyone else’s.


Let it die, let it die, let it shrivel up and die.
I’m sure they will come crawling back to Destiny when Marathon finally bites it after its slow, agonizingly painful yet deserved death. Destiny 1 was pretty decent, but after learning how Jason Jones treated Joe Statens story treatments on Destiny, I won’t ever support him.


As a player of Stellaris, Stellaris players are crazy. They spend too much money on the games on DLC, that game has like more than $500 in DLC probably. Its insane.
I just play multiplayer with someone who… acquired… the DLC lol.


Something I just thought of that I didn’t before is powering the consoles on and off. You might be able to get a power strip with a wireless connection to remotely turn off individual outlets. Then you set each console to the on position and turn them off by turning off the outlet.
Not sure what the consequences on the hardware level would be, but essentially unplugging it from the wall while it is powered on doesn’t usually harm a game console any different than just powering it off with the switch would. Maybe on the newer stuff, or the original Xbox maybe, since theyre more similar to PCs. But older stuff I can’t see that being a problem.
If you wanted a truly remote setup, that is.
Wireless controllers hanging on the wall with receivers already plugged into the consoles, app controlled power outlets, remote for TV, and remote for input matrices. Might be able to consolidate with a control system or IR based solution to reduce to 1 remote for TV and input matrices. Flaschcart or modded consoles loaded with all the games already. Etc.



If I have to suffer this, so do all of you.


More TVs, obviously.


No. Light was like, the primary stealth mechanic of Splinter Cell games. Well, the good ones anyway. The HUD literally has a Light Meter on it to tell you how detectable you are.
Thats like saying “Just make Sonic slower.” Its literally the main mechanic of the game.


The SEGA Dreamcast still has the Guinness World Record for Highest Revenue Generated by an Entertainment Product in a Single Day.
For this record, set in 1999, it sold >225,100 units to generate $98.4 million USD in revenue. Since then, it has only been replaced by video game software and not consoles (from my research, the Dreamcast was replaced by GTA IV in 2008, and held the record for ~9 years though I dont have any books or historical site references prior to 2008 too verify).
Of course, everyone remembers the Dreamcast for how highly successful it was, and its massive sales numbers.
“Fastest selling console” is a meaningless title when more people buy video games every year compared to the previous year, so “fastest selling console” is always going to be next years console until the market crashes.


Police get a call about a person who has a gun, who already shot someone, and is threatening to kill himself. Logically speaking, a person that is erratic enough to report themselves like that isn’t likely far from the idea of deciding to shoot their neighbors or others in view too.
A person with a gun shooting even in the general direction of people, even if they don’t hit anything, is enough for me to say every officer in the area should be responding. If the first officers get there and become targets that are killed, more are showing up or are on the way. In a shooting situation it should be the goal of police to become the target being shot at instead of innocent civilians.
They can’t know if this kind of call is real or not, so they have to treat it like it is real. I would rather there be a few hours of chaos on a residential street for a false alarm by treating every report thsi seriously compared to something like the Ulvade school shooting happening again because police didn’t want to show up or were too scared to do their job.


If someone was shooting people, I would definitely want every officer in the local area to show up. The police can’t possibly know if its real or not until they show up, and even if they talked with the home owner before they arrive they still have to check to make sure.
While I sure wish they could just believe you if you said you weren’t a criminal or something, that’s exactly what a criminal would say. So they gotta treat it as real even if its fake. Truly a shame so many awful people have led to this, but it will only get worse as time goes on.


Whoever did this needs to be charged with attempted murder. You can’t expect that police get a report of a threat at a residence (like a bomb threat or a murder threat) and they show up without weapons. Shame police time and resources had to be wasted ruining this poor old woman’s Minecraft night.
I guess on the up side, not many 82 year olds can tell their friends that they are important enough to have so many people show up to their house so late at night.
EDIT: Early news reports say that police received a call that said her grandshon shot her and was threatening to kill himself. Completely reasonable response to that kind of a threat, if that is what the call was.


“We assess concepts at every stage of development,” said Wizards of the Coast in a statement. “While we decided not to pursue an early concept from Giant Skull, we have great respect for Stig Asmussen and his team and value our ongoing relationship.” The company reportedly added t,” a spokesperson for Wizards of the Coast said, adding that it is still talking pitches from Giant Skull about new potential projects.
Rushing so fast to get the story out that you do not catch such obvious errors is embarrassing and an outward sign if a lack of journalistic integrity. I would tell them to do better, but they don’t care and won’t listen.


Probably shouldn’t have sold out to Sony and sold my data like twice and then given away data in obviously avoidable breaches.


The world needs another Record of Lodoss War OVA series. Peak animation, peak styling, just pure awesome bundled into a few episodes. Was it accurate to the source material? Yeah, for the source material they had (anime was made before the series finished so they had to invent the ending). But it felt fun. It felt like a genuine adventure. It was captivating.
I haven’t had the same feeling from high anime fantasy, and I have watched a lot of it since.
It could. But modern devekoeprs:
A: need to change stuff just for the sake of changing it for job security (look, you need to keep me as a ux designer on the project because the old UI is outdated and old)
B: new developers dont like UI elements on the gameplay screen
Now, I will tell you that a UI element for a light meter would work perfectly fine and actually be preferred. I would also tell you that MGSV looked phenomenal for the time it came out, and still looks pretty good, and I dont have much of a problem with stealth or sneaking in that game. Now, it is less reliant on light and shadow for its stealth detection than Splinter Cell, but its not out of the realm of possibility that it could be done decently easily. Just use the data from game engine light probes and any baked shadow maps and its fine.
But nah, we gotta overcomplicate it by using dynamic lighting for statically lit levels because that is the easiest method of lighting a level without changing any default options.