- cross-posted to:
- games@sh.itjust.works
- gaming@lemmy.zip
- cross-posted to:
- games@sh.itjust.works
- gaming@lemmy.zip
Someone really hates bloodborne at sony.
y’all really still letting corpos tell you what you can and can’t share?
Me personally no, but content providers that can be taken offline due to ignoring DMCA kinda have to.
share any shit you make on p2p networks. not even the feds have figured out how to take down a torrent consistently.
Honestly, I an surprised that Nexus Mods hasn’t started a tracker yet.
If there’s a chance of getting sued, yeah, but really my time would be better spent on mods or contributions to non proprietary games anyway.
If a publisher doesn’t want modders improving the value of their product, I don’t feel too inclined to argue with them. There are no shortage of other games from more-amenable-to-modding publishers that could benefit from mods.
What is the DMCA argument here? Does anyone know what was alleged by Sony?
It would need to be either using copyrighted code or circumventing copy protection. Neither seems likely for a frame rate mod.
Bloodborne is a PS4 game and the mod used a PC emulator, did it not? That’ll be why right there.
Could be distributing a modified copy of a copyrighted binary.
Possible I suppose, but if that worked, not sure why they couldn’t just provide a diff patch that worked on the user’s existing binary…
Sony must be nearing some kind of announcement in time for the 10-year anniversary of Bloodborne’e release
So they kind of stole the idea from him? It’s a serious copyright issue
$10 says they just copy his mod code, refactoring & obfuscate it, then sell it as remastered
Why they don’t launch rpsc3 code on ps5 tho?
A lot of corps just sit on their IP:s and do stuff just this DMCA, because they like to set an example as not to touch their shit. Don’t get your hopes up for remaster.