Let’s talk about 'em! I’ll drop a post underneath and update it as I get more weapons.

  • sandriver@dormi.zoneOP
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    5 days ago

    Unlocked so far:

    • Catabolyst
    • Motovore
    • Torxica
    • Mire
    • Pox
    • Sporothrix
    • Hema

    Catabolyst

    Yup, it’s the Catabolyst! It was already strong, but now it’s ridiculous. Synth Charge still works, so the grenades still hit in the millions. Now you have three of them. Built this for Blast/Fortifier to keep me safe and crowd shredding.

    Motovore

    This one is interesting. The 6x multiplier on physical mods means your elemental weightings will be bad if you choose to use IPS mods. Which you might want to strongly consider, given the passive essentially turns IPS mods into 60/60s: slash gives +100% status chance, puncture gives +1.5m range, impact gives +40% attack speed.

    Naturally, I tried a Doughty build immediately, and this infested scooticle immediately started hitting in the millions. Can’t wait to see what it does once I have some forma in it.

    Update: After completing my forma build, yeah, lethal slams with the Doughty build. Heavy slams seem to have lower status chance than regular swings, and also evenly split IPS, so I think they want to discourage Influence on this. Still, having a high power physical weapon is really neat for a change of pace.

    Update Batch 2:

    Torxica

    Very powerful, like a baby Dual Toxies. Hit like trucks with an Acuity build. The spreading spores slowing enemies makes it easier to line up precision hits, and the spores also apply damage vuln which is fantastic for Blast builds.

    Mire

    Hoo boy. The Coda trait lets these independently apply Tox on slams regardless of modded elements, including Tox-derived secondaries. You know what that means: viral/tox slamfluence babeyyyyyyyy. Has a Blight mod from Red Veil which is a nice midpoint until you get Primed Fever if you opt for a non-influence thing deleter build. Sky high 40% Status Chance is high enough to support multiprocs too.

    Update Batch 3:

    Sporothrix

    It’s the Sporothrix Prime basically! Viral self-primer, now with whatever your heart desires due to the Adversary element now available. No notes, the Sporothrix was already an excellent sniper and this is just that but moreso.

    Pox

    These are neat. One of the embed-and-dot type weapons, like the Mutalist Cernos. Also like the Mutalist Cernos it has a lot of goofy multiplicative interactions, notably from Secondary Shiver. Thrown weapons so they have very fast reload, so you can blanket groups of enemies in clouds of dooooooom. As I level them I’m trying both a blast build and a Shiver/Acuity build, the Acuity managed to proc a 100m Xata hit on my Ivara, so there’s something happening there I think, lol.

    Update Batch 4:

    Hema

    Hema my beloved. It’s even Hemaier now! Even straight out of the oven, the interaction between Deadhead, Acuity and multi-CO was giving me hits in the millions at times (5 mil in my case due to Nova). Base CC is almost doubled to 20% and the CD is a bit more generous at 2.3x. Overall, a crit build should be over twice as strong (according to the wiki’s comparison calculations).

    One thing I want to test is if the holster health drain is a reliable way of proccing Avenger, because if so this is going to be a hilariously effective thing killer.

    • sandriver@dormi.zoneOP
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      4 days ago

      Rotation B weapons.

      Unlocked so far:

      • Bassocyst
      • Synapse
      • Tysis
      • Caustacyst
      • Hirudo
      • Pathocyst

      Update Batch 1:

      Bassocyst

      Oh my god? Probably my new primary that I’m going to weld to all my frames and never change. It’s Blast Plasmor basically. Altfire has autotargeting in a cone and inflicts Blast, Magnetic and Impact and modded and innate(?) elements. Enemies open to Mercies will trigger a teleport and the Mercy animation. Hits like a truck too, straight out of the oven I was already hitting like 300k.

      Caustacyst

      Pretty fast for a scythe. Can crit now for Duplicate enjoyers. The sludge waves scale nicely, and the persistent hazard left by the sludge pools could be interesting for more CC-oriented setups like Radfluence. Be interested to see if stealth Xata can push the pools further, but that’s a later project.

      Update Batch 2:

      Hirudo

      Finally, a good muckin’ Sparring weapon. This entire melee type is actually cracked since its first heavy is a 400% slam, which means it has a 12x heavy with Seismic Wave. For context, this is only otherwise shared by Sun & Moon and Hespar. Normal heavy slams are only 9x with Seismic Wave. In addition, it feeds you health and max health, which I think means it’s definitively Inaros’s BiS melee? I don’t know, I’ll let the Inaros players weigh in on that one.

      Like daggers, the stance is deceptively fast, so you can churn out Discipline’s Merit tennokai heavies extremely fast. Just an absolute monster of a weapon.

      It has a Puncture bias too for Doughty builds.

      Low status means you really want to do a 12x combo build if you’re going to try and Influence nuke, but that’s fine, because Sparring is a cool weapon type.

      Pathocyst

      I don’t like glaives that much anymore, but the original Pathocyst was the secret king of the glaives (since 2022 in fact due to the Veilbreaker armour removal buffs, and completely due to the Jade Echoes armour caps), and this is just a direct upgrade. Everything is dead when you throw this bad boy. Influence, Retaliation, Duplicate, the choices are endless, the havoc relentless. And you get the cool pistol synergy glaive mods to play with too!

      Due to the progenitor element system, the ability to set innate electric means you have very flexible and fun builds too if you’re going the Influence route. I actually rolled Cold so I’ve been mucking around with a Power Throw + Melee Retaliation rebound build, and it will occasionally trigger Worthy Comradery crits in the millions, so that’s hilarious.

      Stop using Glaive Prime basically. The only other contender is Halikar Wraith, and this is much more available.

      Update Batch 3:

      Synapse

      The critmonster is back. This thing hits hard, and it has exceptional range too with 37 m, or 49 with Sinister Reach. I may wind up using it extensively on Ivara.

      Tysis

      I’ve had this equipped since it came out, and it’s taken me this long to test and commit to any builds. Kind of a goofy weapon, clearly oriented towards priming with its exceptional status chance and secret hidden multi-proccing ability due to the darts. I think the darts might be bugged because they trigger several statuses up front and then just do dry damage ticks after the fact 🤷

      For damage, I settled on a basic Fortifier build as well as an Enervate build.

      For proccing, I tried a Shiver build but it was not performant at all. I think for a corr-mag-cold utility build you’d go for Encumber.

      For a hybrid approach I settled on a corr-mag-viral-heat, which wound up with pretty exceptional damage output.