Much as I love the look of Quake RTX, it feels like it’s a barely there performance hog in modern games. You look at the benchmarks on the newer cards and so much is focused on ray tracing performance but I just don’t see that big a difference in Cyberpunk on an 3080 Ti unless I look really hard for it.
Am I alone in this? I’d much rather have 100+ non generated FPS at 4k over what raytracing is delivering in major titles. And by 4k I really mean my super modded Skyrim VR :)
I can see the difference I just tend to hate RTX making a lot of places way too dark. I don’t want realism, I want to see where the fuck I’m going. Maybe that issue will go away when RTX is the default but that isn’t the case yet.
You likely have a wildly uncalibrated monitor. I’ve never once played a game with RT and thought “this is too dark.” I’m also on OLED which has fantastic near black visibility so it might be an issue with LCD monitors. Or your in game/gpu driver settings are wrong.
Minecraft RTX, dark spaces are very dark compared to normal MC.
Everything being too dark is just universal across games rtx or not at this point I feel like. Every game I play it seems I wind up having to crank the brightness to see anything when there’s a bit of shadow.
Get a better monitor, calibrate your monitor, or play in a darker room with less glare. Games do not have a darkness issue. Your monitor is bad. Or your in game/gpu driver settings are wrong.