I was wandering what you people think about this one.
Personal I agree on the main points, I loved New Vegas put never finished Fallout 4.
EDIT
Since so far nobody has bothered to watch the video (and I don’t blame anybody for it… It’s a long ass video), I asked Ai to give us a summary.
Introduction and Initial Impressions
The Fallout series has a history of inconsistent quality, with games like Fallout 1 and 2 being masterpieces, while Fallout 3 was a 3D game with a new world to explore, and Fallout New Vegas being a great comeback to the series’ quality 00:31.
Fallout 4’s story is a confusing mess, with a bizarre and unengaging plot that fails to materialize into anything meaningful, despite having the building blocks of a good game 02:05.
The game’s introduction, where the player character enters a vault and is frozen in cryogenic sleep, is poorly designed and full of nonsensical elements, such as the vault’s entrance being exposed to the outside and the player character being expected to respond rationally to orders after being thawed out 03:40.
The game Fallout 4 has a fully voiced main character, which limits role-playing options and forces players into a predetermined emotional response 09:48.
The conversation options in Fallout 4 are limited and often don’t match the character’s actual dialogue, making it difficult for players to role-play effectively 12:15.
Story and Narrative
The game’s story takes place in a post-apocalyptic Boston, where the player must navigate various factions, including the Minutemen and the Institute, to find their missing son 12:43.
The game Fallout 4 has a sequence where the player must find an escaped Institute scientist to help enter the Institute, but this involves hiking through the Glowing Sea, an area filled with deadly toxic radiation storms and mutated life forms 19:51.
In Fallout 4, the player can venture into highly irradiated areas without proper protection and still survive, which is unlike Fallout 1 where radiation can silently kill the player if they are unprepared 20:53.
Factions and Characters Super Mutants in Fallout 4 are portrayed as big, dumb, and screamy NPCs, unlike in other Fallout games where they have a rich history and interesting characters, such as Marcus, a former soldier of the Master’s Army 22:18.
The game’s factions, such as the Raiders, Super Mutants, and Triggermen, lack conversation, motivation, and backstory, making them one-dimensional enemies to kill, unlike in Fallout New Vegas where factions have their own stories and motivations 24:26.
The Gunners faction in Fallout 4 seems like a unique and interesting faction at first, but they are automatically hostile to the player and lack any meaningful interaction or storyline 26:57.
The Minutemen have no real in-universe reason to resemble historical Minutemen and lack goals, motivations, or ideology beyond protecting people 29:20
The Institute is a ruthless and evil organization that abducts people, replacing them with identical synths, and is the main villain of the game, with the player eventually infiltrating their base using a makeshift teleporter 31:46
The Institute’s director, Shaun, has a questionable standard for determining whether his parent loves him, involving completing various challenging tasks in the Commonwealth 37:12.
The story of Fallout 4 has plot holes, such as Shaun’s ability to control technology but not intervening to help the player, and the lack of explanation for Kellogg’s age 37:56.
The Institute’s portrayal in the game is criticized for being unrealistic, with its members lacking personal lives, free time, or leisure activities, making them seem like robots 41:27.
World-Building and Environment
The world of Fallout 4 is compared to those of previous Fallout games, with the latter feeling more real and alive, while Bethesda’s Fallout worlds feel dead and empty 45:21.
Diamond City appears to be poorly sustained, with only two tiny crop fields and no apparent use of available space for farming or other purposes, and its inhabitants live in rickety shacks despite having the resources to build better housing 46:25.
The city’s use of stadium lights for illumination is impractical and wasteful, especially considering the scarcity of power in the post-apocalyptic world, and other locations like the SUS Iron Works seem to have an abundance of power without explanation 47:08.
The game’s world-building is lacking, with many locations feeling dead, empty, and static, and characters like the inhabitants of the Drumland Diner living in squalid conditions without basic necessities like beds or toilets 49:26.
Ghouls in Fallout 4 don’t need food or water to survive, contradicting the main quest of Fallout 1, where the water chip is crucial for the vault’s survival 55:36
Gameplay Mechanics and Choices
The game puts the player in a position of power, making them the general of the Minutemen and director of the Institute, but this has no significant effect on the world or plot 57:16
The game’s approach to artificial intelligence and androids, such as Codsworth, is inconsistent and raises questions about their sentience and treatment by factions like the Brotherhood of Steel and the Railroad 01:00:14
Game Reviews and Community Reception
Games journalists cannot provide meaningful reviews due to the need to constantly produce content, and their reviews are surface-level, lacking investment in the game’s IP, history, and themes 01:05:29.
The review process is influenced by the potential loss of early access to games and ad revenue, leading to overly positive reviews, such as Fallout 4’s 9.5 out of 10 score from IGN 01:06:02.
In contrast to Fallout 4, games like New Vegas have a dedicated fan base, with a cult following and real-life meetups, showcasing a genuine artistic product with a lasting impact 01:06:38.
Oh hey, I watched this one a little while ago. I was doing something else at the time, so I’ll probably give it another watch through before I contribute to this discussion, but really the thing that saddens me the most is that with this video, personally sanctioned by Hbomberguy, it basically kills any chance of him making one. <br> All in all, not a bad April Fools video tho!
While I have lots of problems with Fallout 4 (especially unmodded) I wouldn’t call it garbage.
Starfield is garbage. FO4 was both overambitious and dumbed down but still enjoyable.
Once you add mods to the equation its not even close to garbage.
I’ve played almost every fallout and wasteland game. I only played F4 once, completely vanilla. It was pretty fun, but haven’t revisited it. What mods do you suggest I try if I’m giving it another go?
Also, have you (or anyone reading this) tried it in VR? I’m curious about that but reviews have been super spotty. Skyrim VR is pretty great, so the potential is there.
Mods are plentiful and can generally be tailored to personal interests. Theres total conversions like Fallout London (Which, as much as I want to love it… is unplayably unstable for me), Theres DLC sized mods that add whole new chunks of content like Fourville and Fusion City Rising, Theres weapon packs like Russian Assault Pack and DOOMBASED that add tons of real world and imaginary weapons to the game, and theres absolutely fantastic companion mods that add more companions to the game like I’m Darlene and Heather Casdin… Plus of course mods that improve UI, improve graphics, make the weather more intense/immersive/etc.
I would try finding a highly rated mod collection on nexus and seeing if they have what sounds interesting and downloiading the entire thing.
Oh also I can’t remember the name of it but dialogue that actually lists out the entire line of what you say
Probably find it by searching dialogue on nexus and storing by top
Also fallui and colored pipboy
I haven’t played FO4 since they broke my modlist during the fallout tv show, but removing the building cap is good
Any survival mode enchanted, on that note the vertibird beacon (basically a reusable flare)
Craft able legendaries, basically you can break legendaries into “tokens” to craft new ones so it was balanced
We are the minute men makes them not a joke and makes the “ANOTHER SETTLMENT NEEDS YOUR HELP” to a reasonable level
I had a ton more but it’s been so long
Body slide is good cus you can fine tune the body, I avoided presets cus pretty much all sexualized stuff
VR is tons of fun but you need to go into it with the right expectations. It makes things extremely easy because of the teleport mechanics, but you kind of don’t even care because of how fun the fights are.
The best mod I can think of off the top of my head is Sim Settlements.
Not only does it make settlements more like what they should have been to start with, but so much more as well.
I personally like to run a companion mod as well. At a bare minimum I like to have dogmeat with me along with whichever npc I’m romancing.
I never tried VR FO4 due to the reviews as well so can’t help you there.
The only thing I really want to mod with settlements is I would very much like to disable the mechanic of “if they can’t walk to a spot they just teleport” because it doesn’t even try to path 90% of the time. They will just teleport everywhere. For the settlers themselves, I don’t really care; but when you get attacked, the enemies won’t use the trapped choke points I’ve carefully constructed; they just teleport straight to the generators. I can’t even use the cage spawners to farm stuff off enemies I am spawning because they will somehow manage to teleport out of the kill box I am spawning them in.
I think the guy in the video is a bit late to the fallout 4 hate train. It was all I heard for the first year or so after launch. It’s been 10 years, fuckin’ move on.
As for the game, I wouldn’t call it garbage. No, it wasn’t as good as people expected, it wasn’t a great rpg or a great fallout game, but it was a pretty good video game. I had a lot of fun with it and periodically replay it because I fuckin’ enjoy it. Funny enough, I’m also in the minority that thinks NV was not as good as Fallout 3, so take that as you will.
I’d argue that if it comes to Fallout Games, NV is much closer to the actual intend of the franchise. I enjoyed Fallout 2 - so it doesn’t surprise me that I liked NV too.
If it comes to Fallout 4 I’d say it had to few of the elements that I enjoy in a game and to many of those I didn’t. If it’s the other way around for you that’s perfectly fine. Each to their own.
I was intreaged to see what people would have to say about the points brought up in the video, but I see how watching an hour plus long video you know you will disagree with is a bit to much to ask.
Maybe I should have made a bullet point list of the main arguments.
Yeah, I’ve heard “F4 is a good game but a bad fallout game” a lot and tend to agree.
But I’m not going to watch clickbaity videos that go “x game is crap” a decade after it came out. The discussion is more nuanced than that, I know it and he knows it.
Yep, I think thats the overwhelming opinion that most people have (Barring people who just got into fallout thanks to the TV show at least)
Its a terrible fallout, but a great sandbox.
Sure, I understand. I’ll give you a bit more context, but I understand why you wouldn’t give an hour of your life away for it.
So the video here is essentialy a video answer to two videos by hbomberguy about NV, Fallout: New Vegas Is Genius, And Here’s Why from 4 years ago and Fallout 3 with the same title, Fallout 3 Is Garbage, And Here’s Why from 8 years ago.
So the title is not so much clickbait as an answer to the video it is referencing to from. And maybe too clickbaity, I suppose. But at least with some context.
Anyhow. You don’t have to watch it. Enjoy the game if it’s what you enjoy :-).
I had a great time with Fallout 4. It’s one I got back to every once in a while.
I mean… Im not a fan of 4, felt like they removed most of the dialogue options and just made it a looter shooter. Especially since the 4 options for dialogue you do get are, “yes”, “no”, “later”, and “sarcastic yes”
The game stopped being about ideas and started being about stuff. It became a financial success and a creative dead-end.
I didn’t play it when it came out in 14 and only started the franchise in 22, was it being setup at the time do you think for item purchases as that was kind of vogue, or just that variants as downloadable content was becoming standard in games…? Either way I think you’re right it was kind of to directly or at least leave the door open for monitisation, and the game suffered as a result. I still dgaf about crafting.
Yeah was the same, really enjoyed NV, played it to completion a bunch of times with mods. Never finished 4, story sucked, guns were boring and hated the voiced protag choice. Probably got half way through twice. Each time just got bored of it and stopped. The last time I played NV I still look forward to getting to parts of the game despite having already seen them multiple times (Graham, Ulysses, big MT).
I don’t know, all the characters just sucked in 4 or were unremarkable. Valentine might be the only exception I can recall. The main bad guys are largely absent until you find out the kid you’ve been searching for is running them. Also your genius kid dumps out super mutants and skin walking robots and can’t work out why the entire wasteland hates the institute. So much meh.
The Fallouts have been my favorite games since the very first one, and Fallout 4 gets a bad wrap.
They tried to shift the focus in a few areas to try to make it different from the other Fallouts, some worked well, some barely worked, and others flopped. Is it the best Fallout? No, but it was still a solid game. New Vegas is generally regarded as a frontrunner, and we couldn’t open a door without fear of corrupting our save file.
I think Fallout 4 is a fantastic FPS; but a horrible RPG.
Character progression is the most limited it’s ever been in not just a Fallout game, but a Bethesda game.
Dialogue options are bullshit since you really only have 3 choices: Yes, No, and “Give me more money.”
The plot was doing pretty good right up until you kill Kellogg and then it just goes straight into the shitter. (Although Far Harbour actually has a good plot and good dialogue (not choices but the words themselves) the whole way through).
But it is fun to shoot and loot and build up a settlement from the loot to help you continue to shoot.
Dialogue options are bullshit since you really only have 3 choices: Yes, No, and “Give me more money.”
There are 4 dialog options.
Yes.
Sarcastic Yes
No, But Yes.
Speechcheck yes.
The speech check one was almost exclusively “give me more money.”
But yeah, even the “No” option was just “Yes, but later.” God forbid the player locks themself out of content like you could in Morrowind.
give me more money with strangers, or give me dat ass when it came to companions and their rep staged conversations.