Firaxis’ Ed Beach and Dennis Shirk talk major overhauls in “Test of Time” update.

  • MagnificentSteiner@lemmy.zip
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    10 days ago

    we didn’t realize quite how strongly players identified with the idea of, ‘I need to take some people and grow them and have that specific civilization cultural set be what’s growing to face the challenges of world history,’

    That’s the core idea since Civ started and they don’t get that that’s what people like? That explains a lot.

    Instead of what they’ve been doing I’d love to see them release a fantasy Civ like Warlock 2.

    • Malgas@beehaw.org
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      9 days ago

      The fact that they’re still referring to obvious missteps as “great new mechanics” doesn’t fill me with much confidence.

      That they are naming this update after another widely-panned Civ game is icing on the cake. (This may admittedly be unintentional, as it is also a reference to the tagline of the original game, but it still reads as tone deaf to me.)

      • ThirdConsul@lemmy.zip
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        10 days ago

        The community of CIV5 still lives. We even have ongoing development of Vox Populi (and other mods, but I think that one is the most active), slowly releasing version 5 of it.

        Refinements of basically everything expect the graphical engine - Ai is much much better now.

  • RunawayFixer@lemmy.world
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    10 days ago

    A lot of words from the devs, but imo not convincing at all. It looks like they’re trying to put lipstick on a turd and hope that that’s good enough for people to give kissing the turd another chance.

    Imo civ 5 is still the best hex civ game, especially with the Vox Populi mod. Civ 6 is interesting for puzzling, but the ai is handicapped because it’s not good at the puzzles, leaving it unable to compete strategically.

  • NigelFrobisher@aussie.zone
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    9 days ago

    “It was like if we were making Madden and we decided they’re going to play with a soccer ball instead of a football.”

    There most confusing sentences ever written.