Honestly? Escape from Tarkov.
I understand what it’s going for on paper. The tension, the risk, the realism. But every time I watch someone play it looks like 45 minutes of cautious walking followed by dying to someone they never saw in a direction they couldn’t predict.
Maybe I’m just not built for it.
Counter Strike.
Nothing interesting ever fucking happens, it’s just shooting guys in corridors and around corners, first who gets an accidental headshot thanks to random spread wins…
The time-to-kill and the rounds are just too short for any sort of interesting macro-game to arise, it’s all micro all the time.
GTAV Online
It makes a BILLION DOLLARS a year of PROFIT. Not revenue. Profit. Why?
I get why it is popular, but Fifa/ EA Sports FC. I have never in my life played a way buggier, clunkier game and i literally only play single player on it. I feel like it’s just hot garbage but it’s the only…soccer game with the licensing gravitas.
Star Citizen. They’ve had a decade and almost a billion with a B budget yet they still hide behind early access for their buggy mess. They do this while selling ships for a grand USD.
Anyone playing that game gets ignored in any consumer rights or business ethics discussions. Lol
Football (soccer).
Sports games almost all are universally bad and it really shows when a real game adapts sport concepts like Rocket League or Wii sports. These days sport games are just gacha games.
Gacha games all suck period. I’ve given up on them entirely as the gameplay always suffers eventually as mobs just becomes sponges unless you do repetitive garbage daily. Really hate this as some awesome games are being held hostage by gacha extraction but I’ll never be fooled into gacha again, ZZZ was my last chance.
Outer Wilds.
An indie developer that had never made a game before thinks they can just show up and drop the best game ever made like it’s no big deal?
And then you actually start playing the game and there’s no annoying partner character constantly holding your hand and feeding you hints with corny quippy voice lines? You mean to say I have to figure out how to play on my own?
And don’t even get me started on the community. I’ve never seen a group of people more concerned with spoilers to maintain the mystery for new players.
And it’s a game you can only play once and then that’s it? How does the developer expect to make any money selling microtransactions if their players only get to experience the greatest thing ever published once and then never come back but are compelled to talk about it given any opportunity until the end of time?
New video games.
I understand the hype around a new game you’re specifically looking forward to, but people drag the Steam Deck because it’s “not powerful enough” for the latest AAAA game. Have you seen the disgustingly huge catalog of old amazing games from the 6th, 7th, and 8th console generations that are perfectly playable on the Steam Deck? How many games have gen Z and gen Alpha missed out on simply because they’re “old.”
Gta. I get that it’s a well made series, but GTA V got repetitive really quick when I played it and people act like GTA VI will be the greatest game ever made, despite the fact that they know almost nothing about it.
Monopoly. If it wasn’t a classic, and someone was looking for a publisher with that concept, they’d be completely trashed.
Roblox
I’ll probably be hung for this one but Disco Elysium.
And the thing is. I like text heavy decision-based games. Like I could go on and on about Shadowrun Dragonfall. But Disco Elysium was just so drab. It just felt like a slog of memorization, and when I gave up on trying to do that I was like “okay, I’ll just play and do whatever I feel like” the game punished me. Maybe people like that? I don’t know… Like… Maybe I like games for escapism? So playing some peice of shit alcoholic didn’t do it for me? It just felt like a depressing version of a good game. People kept telling me “you just need to keep playing it gets so good”. At like 6 hours in when it’s not good yet, you failed at good story telling and you failed at good game development. To each their own I guess.
Breath of the Wild. A big empty open world with a few fetch quests thrown in. The shrine puzzles are all trivially easy they’re just not fun and the four main dungeons are just a joke.
People seem to be misinterpreting the question as “Games I don’t like”.
I don’t like soulless sports games or Gacha games. But I understand why they are popular. (In my example: Gacha, in one word: gambling; sports games, popularity of the sport and again gambling)





