I’ve been playing a lot of Gauntlet: Dark Legacy lately and it seems like it has a number of improvements over the arcade release. I’m curious what other ports people find particularly good.

  • scutiger@lemmy.world
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    12 hours ago

    NES Contra is just better in every way except graphics. The arcade version has clunky, awkward movement compared to the console version. But it also wasn’t made to suck quarters out of your pocket until you were broke.

  • ElectricMachman@lemmy.sdf.org
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    12 hours ago

    The X68000 port of Galaga '88 is indistinguishable from the arcade original, but it also includes an extra Arrange Mode, which replaces the enemies with characters from other Namco games.

    (I’m also fond of the PC Engine conversion of the same, but I don’t know if I’d call it a superior experience)

  • Davel23@fedia.io
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    14 hours ago

    Soulcalibur on the Dreamcast wiped the floor with its arcade counterpart, which was running on slightly-enhanced Playstation 1 hardware.

    • Guitar@lemmy.worldOP
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      13 hours ago

      I’ve never been able to play a Dreamcast unfortunately. This game is certainly on my list to play though. I even bought a copy of Soul Calibur to play once I find a good price on a Dreamcast. But currently, it just sits on my shelf with no ability to play it lol.

        • Guitar@lemmy.worldOP
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          10 hours ago

          I dabble a bit, but I generally prefer using original hardware. Thanks for the recommendations though.

          • PlasticExistence@lemmy.world
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            10 hours ago

            I kinda figured, and I get that. My brother owned a Dreamcast, and I still lament that Sega didn’t manage to do better that generation because it was a sweet console. I personally thought the graphics looked better than its competitors.

  • bluesquid0741b@aussie.zone
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    15 hours ago

    There’s a lot. Consoles didn’t have the power to deliver what arcade machines could.

    Altered Beast, Double Dragon, Primal Rage, Hang On, Space Harrier, Rampage, ghosts n goblins, Bad Dudes, Smash TV, Final Fight

    The ones that did better on consoles were either made into different games or had some other gameplay improvement to make it more appealing.

  • zod000@lemmy.dbzer0.com
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    16 hours ago

    Off the top of my head : Ninja Gaiden, Strider, (Mike Tyson’s) Punch Out, Tekken 3, Soul Blade (arcade version was called Soul Edge)

      • zod000@lemmy.dbzer0.com
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        15 hours ago

        That contradicts what basically any other source claims. Mike Tyson’s Punch-Out! technically combines characters from both Punch Out! and the actual sequel Super Punch Out! arcade games if that is what you’re getting at.

        • missingno@fedia.io
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          15 hours ago

          It’s a sequel featuring a mix of old and new characters, but it’s still a sequel. That’s like saying Street Fighter IV isn’t a sequel because it has SF2’s roster in it.

          • zod000@lemmy.dbzer0.com
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            15 hours ago

            No, it is more like me reading about this game for 40 freaking years and you’re the first person I’ve seen insist it is a sequel. Please let wikipedia know!

            • otp@sh.itjust.works
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              14 hours ago

              I think y’all are getting into semantics here. There are different definitions, colloquially, of port and sequel. Mike Tyson’s Punch-Out on the NES might be neither a sequel nor a port depending on the definitions.

              • Guitar@lemmy.worldOP
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                13 hours ago

                Reading the Wikipedia page, it kinda sounds like a soft reboot rather than a direct sequel or a port. Kinda like the recent Starfox remake in a way. But to be fair, I don’t know that much about these games.

    • Guitar@lemmy.worldOP
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      16 hours ago

      Interesting, several of these I have only ever played the home release of. It would be neat to see the differences in person. I totally forgot about the name changes on the Soul Edge series.

      • zod000@lemmy.dbzer0.com
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        16 hours ago

        For the first two, they are radically different games on the NES and while they look worse graphically, the games themselves are much better. Actually, I’ll just add some detail.

        Ninja Gaiden in the arcade is a straight beat’em up like Final Fight, basically no story. No special abilities, no real platformings, just punches, kicks and a superior flipping move that you essentially use the whole game.

        Strider is also very, very different and has all the more interesting features missing. The Sega Genesis did get an arcade faithful port of Strider.

        Punch Out is also a different, though less so then the first two, and IMO much more fun on the home system. The home system had tighter controls IMO and had a lot more character. It makes sense as the arcade game was trying to get money out of you.

        Tekken 3 simply has a ton of better options and game modes on the home system. Graphically is every so slightly worse than the arcade, unlike 1 and 2 were had essentially the same ps1 hardware in both arcade and home.

        Soul Blade has more playable characters, the best game mode Namco has every added to a fighting game, Story Mode, that had a bunch of cool battles with fun mechanics, unlockable weapons, tons of (you guessed it) story, and even some really interesting interactable cut scenes.

  • missingno@fedia.io
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    16 hours ago

    On a casual level, I prefer Capcom vs. SNK 2 EO over the arcade version. I totally get why the competitive community stuck with the arcade, but at least casually I’d rather not deal with roll canceling.

    • Guitar@lemmy.worldOP
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      16 hours ago

      I never got very good with arcade fighters. The only one I’ve ever been okay at was Soul Calibur 2, but I don’t know if that actually had a cabinet or not. I’ve never seen one if it does. Makes me feel like I kinda missed out on a big chunk of the arcade loving community. But I know if I ever go against anyone who knows what they are doing, I will get my ass handed to me lol.