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inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 11 days ago

Ghost of Yōtei runs in SharpEmu PS5 emulator on PC, but gameplay crawls at 1-2 FPS

www.tweaktown.com

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Ghost of Yōtei runs in SharpEmu PS5 emulator on PC, but gameplay crawls at 1-2 FPS

www.tweaktown.com

inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 11 days ago
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SharpEmu can now render Ghost of Yōtei's world on PC, but performance reportedly sits at just 1 - 2 FPS and graphics errors remain.
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  • glimse@lemmy.world
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    11 days ago

    So it doesn’t run then, it just kind of begins to stand up

    • thingsiplay@lemmy.ml
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      10 days ago

      It actually runs as fast it can, its just slow at the moment.

    • alessandro@lemmy.ca
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      10 days ago

      Speed is relative: GoY got a ∞% increase of speed compared the previous instance, which was 0 fps.

  • CH3DD4R_G0B-L1N@sh.itjust.works
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    10 days ago

    This is the only one I’m waiting for…so of course it’s in the worst shape of any of these ports that see headlines.

    • thingsiplay@lemmy.ml
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      10 days ago

      They all started like this. A few months or weeks later the games were at 20 then 40 and soon 60 fps.

  • BitUnWise@programming.dev
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    10 days ago

    Why would you write an emulator in C#? For a lot of programs speed and being garbage collected doesn’t really matter. But for an emulator those things definitely matter

    • DupaCycki@lemmy.world
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      10 days ago

      I guess Claude is better at generating C# than it is at generating C++.

  • RedWeasel@lemmy.world
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    10 days ago

    So is in running them or crawling them?

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