BlueTemplar@sh.itjust.works to Rimworld@lemmy.worldEnglish · 2 years ago[Feature] We should also be able to assign recreation foods as drugsludeon.comexternal-linkmessage-square8linkfedilinkarrow-up113arrow-down10
arrow-up113arrow-down1external-link[Feature] We should also be able to assign recreation foods as drugsludeon.comBlueTemplar@sh.itjust.works to Rimworld@lemmy.worldEnglish · 2 years agomessage-square8linkfedilink
minus-squareHabahnow@sh.itjust.workslinkfedilinkEnglisharrow-up6·2 years agoautomation is a big part of Rimworld IMO. Allow these special foods to be automated would be helpful and reduce micromanagement.
minus-squareBlueTemplar@sh.itjust.worksOPlinkfedilinkEnglisharrow-up5·2 years agoTo note : my thread is about foods that are more drug-like, not great as an actual food, like Chocolate and Insect Jelly, while high quality meals assigned as drugs would be IMHO out of scope of vanilla.
minus-squareTheVillageGuy@rimworld.gallerylinkfedilinkarrow-up1·2 years agoRaids stop being a threat? Are you playing at max custom difficulty level on Cassandra?
minus-squareTheVillageGuy@rimworld.gallerylinkfedilinkarrow-up2·edit-22 years agoTry my devilsteel mod, it makes surviving end-games at higher difficulty levels levels possible
deleted by creator
automation is a big part of Rimworld IMO. Allow these special foods to be automated would be helpful and reduce micromanagement.
To note : my thread is about foods that are more drug-like, not great as an actual food, like Chocolate and Insect Jelly, while high quality meals assigned as drugs would be IMHO out of scope of vanilla.
deleted by creator
Raids stop being a threat? Are you playing at max custom difficulty level on Cassandra?
deleted by creator
Try my devilsteel mod, it makes surviving end-games at higher difficulty levels levels possible