• DupaCycki@lemmy.world
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      2 days ago

      Piracy isn’t stealing either way, but this slogan is good. We need more people to pirate than ever before.

  • ampersandrew@lemmy.world
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    It is not self-explanatory. You needed to explain it. On its face, it sounds like it’s saying to just pirate. I can get behind the message, but these three words aren’t it. I know that coming up with effective, catchy slogans is hard, but this one’s not going to do well.

    • mecen@lemmy.caOP
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      4 days ago

      Not pay and even if pirate don’t promote these games

      • ampersandrew@lemmy.world
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        If you’re endorsing piracy as a political stance in any way, I don’t see it gaining traction. People need to be paid for their work; especially those who built a product for you that’s meant to last and can’t be taken away from you. I don’t know how you convey that in a three- or four-word slogan, but I don’t think this one does it.

        • UnderpantsWeevil@lemmy.world
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          People need to be paid for their work

          The dogged insistence that piracy of a corporate product impacts the pay of it’s employees neglects how the wage system works.

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            The wages only appear if the thing they produce creates profits for the corporation. If they continually produce something that doesn’t sell, they won’t have a job anymore. And I’ll raise you another part of this equation. If you pirated Assassin’s Creed: Shadows because you hate Ubisoft or whatever, that game will take somewhere between 35 and 65 hours for most people to finish, according to How Long to Beat. That’s 35 to 65 hours that you weren’t spending in some other game, perhaps a game that respects your values enough that you’d part with your money to play. Maybe that’s Kingdom Come: Deliverance II or The Alters or Knights in Tight Spaces; whatever your preferences are, there’s some other game that also didn’t get your money because you were playing that pirated game instead, and I picked those three examples because they’re recent and run a range of different developer/publisher models while still being DRM-free.

            • athatet@lemmy.zip
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              What are you talking about? Game devs are constantly being laid off even after the product they create, creates profits for the corp.

              • ampersandrew@lemmy.world
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                That’s a different story entirely. That’s poor allocation of resources on large projects, when certain disciplines needed at the end of a project don’t necessarily have work to do at the beginning of another. The money that hired those people in the first place still came from selling the company’s previous video games.

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                  Eh, there are enough news reports of record profit game sales followed by massive layoffs to say otherwise. The poor allocation of resources you’re talking about? Bonuses to upper management :/

                  I will 100% pay full price for an indie-published game, or for a game published by an honorable corp. If that company is fucking over its development team, layed off the development team after a successful launch, or is doing some unscrupulous shit, the black flag is raised.

                  If further projects by that big corp aren’t funded, oh no! That’s the point. Starve the bastards enough that they change their ways or give up the game.

            • UnderpantsWeevil@lemmy.world
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              The wages only appear if the thing they produce creates profits for the corporation.

              Would you take a job that requires years to complete and forego wages until it retails?

              Nobody actually works like that.

              • ampersandrew@lemmy.world
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                No, they typically don’t. That’s more what startups do. In the corporate world, the schedules are amortized, but the money has to come from somewhere.

                • nogooduser@lemmy.world
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                  You’re right. It often comes from the previous game but if that game doesn’t do well then the chances of there being another are greatly reduced.

            • Endymion_Mallorn@kbin.melroy.org
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              And yet there are free indie games out there that are generally better than the corp funded crap. Creators will create, no matter what happens.

              • ampersandrew@lemmy.world
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                You’ll find far fewer of them creating when they need to spend more of their time at a job that will allow them to feed their families. And I don’t think the games I’ve found for free (actually free, not given away for free once as a promo) have tended to be better than the paid ones.

                • Endymion_Mallorn@kbin.melroy.org
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                  I’ve put more hours into Infiniminer, Minetest/Luanti, Industry, Dopewars, dnd, dopewars, and various Twine/Frotz games than any corporate games. When I do want an FPS (rare), I look at Doom sourceports and maybe Cube/Sauerbraten.

                  And there’s the real time-murderer: Nethack.

            • UnderpantsWeevil@lemmy.world
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              The wages only appear if the thing they produce creates profits for the corporation.

              That’s entirely untrue. Plenty of people get paid to make games that flop.

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            3 days ago

            The dogged ignorance of gamers as to the financial reality of game devs neglects the fact that launch profitability bonuses are the only thing that lifts many of them out of a minimum wage bracket.

          • MiddleAgesModem@lemmy.world
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            Living in some fantasy land where never paying artists for their work magically results in them being compensated is pointless.

            If you want to pirate, go ahead. I have. I don’t pretend it’s the “moral” thing to do.

            • UnderpantsWeevil@lemmy.world
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              never paying artists for their work

              In a corporate setting, wages pay the artists prior to the games’ release. And the artists don’t see additional revenue after it’s release.

        • mecen@lemmy.caOP
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          Well if single player game needs to connect to publisher sever to play then you don’t own this game and piracy is just preservation. I’m not endorsing piracy, but not condemning it.

          • ampersandrew@lemmy.world
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            I agree with the first sentence, but that’s what I feel this slogan does a poor job of reinforcing.

            • Cherry@piefed.social
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              I would argue in some ways piracy is a progressive form of demonstration against a systematic problem, and in this case the bigger studies that milk users and take advantage of those doing the work.

              So telling people not to advocate with their form of protest is a bit unfair, it takes all tactics to get change. Its a bit like telling someone not to go out and march because you don’t like that approach. People should get paid, but fairly. and consumers shouldn’t be fleeced…So my sympathy for the studios involved is little theres been plenty of time to talk…they didnt listen, infact they stuck two fingers up.

              • MiddleAgesModem@lemmy.world
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                It’s a convenient form of protest that just happens to get you stuff for free.

                I’m not better than pirates, I am one at times. I don’t pretend like I’m doing something moral. I, like everyone else, do it so I can enjoy the content while saving the money for other things.

            • M137@lemmy.today
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              I seriously don’t know how you’re this off mark about all of this. No one has said to pirate games from companies that doesn’t do what the thread is about. It’s literally only about either pirating or not playing the specific games from the companies who shut down games.

              You’re on the verge of being like that Pirate Software dude who is against the SKG movement because he’s so fucking dumb that he doesn’t understand the extremely obvious and clearly communicated points.

              • Katana314@lemmy.world
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                Piracy of shitty AAA games sends a simple message: “These games aren’t shitty! They’re STUPENDOUS!!! But they just need to work a liiiitle harder on DRM systems to lock thieves out of it.”

                Besides, I know very few pirates that draw a firm line between AAA/indie pirating. Many will shift excuses at will to play what they want.

                My reaction is simple: Don’t play bad games. Piracy has no entry point to that equation.

    • Doomsider@lemmy.world
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      I am going to be frank, most people don’t care about piracy. You making it the crux of this issue is a red hearing and disingenuous. It is something a corporate shill would bring up.

      • ampersandrew@lemmy.world
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        Being frank, nothing will come of a movement about consumer rights if it looks like you just want to get things for free.

        • Doomsider@lemmy.world
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          Listen, as long as we allow corporations to ruin culture we will never be happy. There is no magical world where we respect copyright and corporate rule and get what we want.

          Your opinion is simply wrong for multiple reasons. That is okay.

          • Katana314@lemmy.world
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            Picture a neutral voter reading two different headlines. Importantly, picture the voter’s reaction. How they show support in legislative bodies is important.

            1: Purchases of newer video games have gone way down. Consumers are reportedly pirating them instead.

            “God, the younger generation is so incredibly entitled. People slave away on these things and they just want to steal them? Makes me think that ballot question they had about ‘Stop Killing Games’ was just about making them easier to steal. What pathetic thieves.”

            2: Purchases of newer video games have gone way down. Consumers are reportedly buying many indie games instead.

            “Wow, I should look into some of these ‘indie’ games if they’re so good. Sounds like there’s a lot of money in them now! If they spend that much on the hobby, I guess it makes sense they’d push that legislation about consumer rights.”

            • Doomsider@lemmy.world
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              3 days ago

              Picture actual headlines.

              Gaming is pricing people out of the hobby

              You don’t own what you purchase

              The major players are using their monopoly powers to drive up prices

              All the major studios that make the games you love were bought up and now are being shuttered

              AI is replacing programmers and artists

              Also, we ain’t winning this battle by convincing the poors to care about video games preservation.

                • Doomsider@lemmy.world
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                  Steam currently has a 75% market share and has been engaging in price fixing for years now.

                • Katana314@lemmy.world
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                  I’m going to guess he’ll say all of them. After all, Squirrel with a Gun devs are the only ones allowed to sell copies of Squirrel with a Gun.

          • ampersandrew@lemmy.world
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            I can’t dictate whether or not you pirate; I just think you can help influence the world in a more positive way if you don’t. There are games made by people who worked hard and aren’t employed by a corporation. I would encourage you to buy from them, because you can show that you value their hard work and want them to keep doing it. Games have the good fortune of being more democratized than other media, so even if they have the lion’s share of the market, you can go on enjoying video games, even paying for video games, without giving those corporations the time of day.

            • Doomsider@lemmy.world
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              You don’t have to explain to me, I already know. I said you were wrong and I meant it. There is not going to be a corporation that is not enshitified. Did you miss all of the independent studious being bought up and now closed.

              They are destroying our culture and the best you can muster is buy ethically? We are far beyond that rhetoric now. Like I said before it is okay. You have not really thought about what is going on and there is no shame in that.

              • ampersandrew@lemmy.world
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                No, I didn’t miss the independent studios being bought up, nor did I miss the countless others formed in their wake and free from corporate control. I’m not ashamed that I have a realistic view of the world, and I find yours to be childish.

                • Doomsider@lemmy.world
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                  More independent studios to be forced to use corporate stores to sell digital merchandise that can be revoked at any time. The only person acting childlike is you playing pretend that this is acceptable.

                  I totally get it, you want to ride your high horse into the sunset. Do a us all a favor and do this. You don’t have answers, you just want the status quo and we are all tired of it already.

        • M137@lemmy.today
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          You’re so fucking wrong and so fucking dumb it’s not even funny. Every single comment you’ve made here shows an immense inability to understand basic things and a major lack of knowledge about anything related to any of this.
          It’s almost impressive, but in truth just sad and cringe.

          • PerfectDark@lemmy.worldM
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            You’re…so fucking dumb

            Moderator here. Drop that kind of message please. Consider this a warning. You can make your point without resorting to this nonsense

      • MiddleAgesModem@lemmy.world
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        It is something a corporate shill would bring up.

        This is such a pathetic, thoughtless dismissal of an argument.

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          First thing that is brought up is piracy and you think it is something other than what a corporate shill would say? The only thing that is pathetic is another bootlicker showing up to muddy the water with garbage.

  • super_user_do@feddit.it
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    Are the companies shown in the picture selected on what basis? Are they sorted for anti consumer practices or what? Bc like what did SEGA do

    • Alaknár@sopuli.xyz
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      The list is so confusing… ESL is an e-sports organisation, they do e-sport events, they don’t make games. Why are they on the list? Why is Netflix on the list??

      And why is Riot on the list? Their games are free, we’re literally not paying for the games, we’re paying for the in-game store crap (if at all)…

      • DupaCycki@lemmy.world
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        Why is Netflix on the list??

        Because it does make games and is part of the anti-stopkillinggames lobby.

        And why is Riot on the list?

        Shit game company in general. Also part of the lobby if I remember correctly.

        ESL is an e-sports organisation, they do e-sport events, they don’t make games. Why are they on the list?

        This one I’m not sure. Probably part of the lobby as well? Can’t confirm right now, but a lot ot companies you haven’t even heard about are lobbying against it.

  • Abyssian@lemmy.world
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    At this point I think it’s safe to assume all large companies are evil and so piracy of any software/media/etc created by a large company is the moral thing to do.

    • stray@pawb.social
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      I think it’s weird that people are okay with libraries for books, but when it comes to video games I’m suddenly entitled and have a moral obligation to give artists my money.

      • Abyssian@lemmy.world
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        This is a bad argument. Many libraries do have movies, and I’ve seen several with video games.

        • stray@pawb.social
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          You have to elaborate on how it’s a bad argument. The existence of games at libraries doesn’t contradict what I’m saying at all.

          People argue it’s immoral to pirate games because the artists must be compensated, but no one says that about buying used media or loaning from the library even though the artist still receives nothing.

          Both loaning and used sales are shown to increase new book sales, so why wouldn’t the same be true for games?

          You said that piracy is a moral imperative under these circumstances, and I’m going further to say it was never immoral in the first place.

          Also of note is that libraries can’t loan out games for which there is no physical copy, which means big publishers are actively killing library availability as well.

          • gorkur@lemmy.world
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            Authors do get payed from libraries.

            Source: am author, get yearly royalties from libraries.

            • Katana314@lemmy.world
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              To elaborate, how it worked for me is, when I published my book digitally, the store offered me to set a price for a “Library copy”. They recommend making this a higher price than the base copy, and then a digital library service will let people rent that copy out infinitely. Many authors take the default arrangement, since they’re just happy to have more people reading the work, BUT want to put a basic limiter on it (limited borrow copies) since we’re in the age of script kiddies, resellers, opportunistic collectors, etc.

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              This apparently varies by country. In countries where it’s not the case, the library system is not killing book sales or authorship.

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        Librarians don’t get dressed up in balaclavas and hit their nearest book store to get more books. No you’re not entitled to artist‘s work for free.

        • stray@pawb.social
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          Do you think video game piracy involves knocking off a GameStop?

    • mursejoy@lemmy.zip
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      It really sucks but I think this is the case. I can’t even read an ebook half the time with proper ownership. It’s either Amazon exclusive and then I don’t own it, or it happens to go on kobo/humble bundle DRM free. Every now and again the author sells things direct DRM free and I’ll buy from them.

      I’m not giving Amazon a penny for their ebook scam library where they can change anything on a whim. It’s some serious 1984 shit, they can change the contents of the ebook whenever they want.

      • GMac@feddit.org
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        You can de-DRM your kobo ebooks i think. They havent blocked pc downloads like amazon did.

        I dont worry much about kobo, they havent tried to do anything egregiously anti-consumer to me

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          I don’t worry about kobo, but I can’t find everything on there. Since Dungeon Crawler Carl is only on Amazon it seems like he has a publishing deal with them or something. It just sucks I can’t actually buy to own those books without getting physical copies.

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    I’m going to be honest, this sounds like an astroturf campaign trying to reduce SKG into absurdity to harm it’s credibility.

    • mecen@lemmy.caOP
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      This is list of companies who lobbied against stop killing games

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    I’m assuming this also applies to Consoles as well: Sony removed purchased movies from people’s Sony Pictures Core app. I wonder if, or when, they’ll decide to do the same to games.

    If it does come to that: what are our options as console gamers (other than piracy)? Buying physical discs?

    • ClamDrinker@lemmy.world
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      I kinda hate to say it, but consoles are designed with these companies in mind. The whole idea of locking the ecosystem to only companies Sony / Microsoft / Nintendo approves of and making the process to get in expensive, time consuming, and often hostile to creative autonomy, incentivizes exactly these kinds of companies to go all in, since they have plenty of money and know with a captive audience they will get more out of it.

      Prices kind of suck right now, so there’s no easy solution. But the only real long term solution is to move to an open platform where you have the control, not them. And that’s going to require sacrifice, because the deck is stacked against you. Or if you have enough faith, for enough people to stand up when they need to. Because the power for you yourself to resist was intentionally already taken from you.

        • ClamDrinker@lemmy.world
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          I mean it really depends on what your wishes would be. If you’re thinking big and long term then someone could really go all in on capturing the console crowd with an entirely new console ecosystem. You could definitely simplify an OS like Linux to be a lot more to be more console oriented, such as what SteamOS is already trying to do for Steamdeck and the Steam machine. Even though that will be a balancing act with the openness of the system, since ‘making sure you can’t easily break this’ also makes it hard or impossible to break out of it in case of a change of heart.

          But the whole thing with open systems is that they can do very similar things to other open systems. Which is why Linux and Windows (and sometimes Mac) are packed together under the same umbrella. So it would have to content with those three and provide clear upsides to developers, businesses, or players over those, which is hard. That’s part of the reason why the big businesses love consoles, because the freedom they take from players, double as tools for them to earn more money.

          Most realistically in that route, would be for either Sony, Xbox, or Nintendo, to change their tune and go down that route instead. But that would require immense force from the players to offset the profit lost from changing the status quo. So it really isn’t that realistic sadly. Xbox wouldn’t do it anyways because it’s essentially already even more locked down Windows. Nintendo relies on their exclusives to sell their consoles. Sony would be least unlikely to do it but they recently stopped selling their exclusives on PC because (almost) nobody jumped ship back to Playstation.

          The closest and ‘easiest’ jump in the short term is probably to small formfactor PC hooked up to your TV using eg. SteamOS. Controller support is pretty widely supported nowadays. And since most console game developers also develop for PC, you won’t have any issue missing out on your games unless it’s Nintendo or exclusives (but that’s probably another reason to jump too). With some technical knowledge you could do it without spending a single cent on Steam / Valve if that’s your concern. Since you could just run a Linux based system on a mini-PC or console formfactor with eg. Brazzite or another console OS lookalike.

          • Icedrous@lemmy.ca
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            2 days ago

            That makes sense. Regarding your comment re:

            “You could definitely simplify an OS like Linux to be more console oriented

            I keep seeing videos on YouTube of people installing Ubuntu on their PS5’s - do you think this will gain traction with Sony and Microsoft and allow consumers to install a Linux distro officially like how Steam has SteamOS?

            I also notice that when there is a discussion or video regarding modding a console, it’s to “preserve” its longevity rather than having a practical use.

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              2 days ago

              Installing Linux on PS5 is an exploit as far as I understand it, and requires specific software versions that are already long outdated at this point. But PS5 already runs a Unix like kernel as far as I know. So yes, it would be possible to do it on them if Sony or Microsoft allowed it. Though I doubt they ever will since you could not run Playstation or Xbox games on Linux without huge investment from their side. It’s a solution for those looking to jump without the hardware cost, but I am a little anxious in recommending it since Sony full well considers it still their device. And Nintendo has recently shown they aren’t shy from just bricking your device if they think you’re not using it the way they want, I would expect the same from Sony. But if you do it right, probably no way for them to find out. But you could never go back to it just being a Playstation 5 too. In the end it’s essentially the same path as my first proposal.

              I also notice that when there is a discussion or video regarding modding a console, it’s to “preserve” its longevity rather than having a practical use.

              I think that’s in part because it’s an attempt to tiptoe around the ‘red lines’ of console manufacturers. It’s trying to stay as inoffensive as possible so that it doesn’t get put into the same bag as emulators or third party tools to circumvent DRM.

  • vane@lemmy.world
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    4 days ago

    Why ESL is bad ? They don’t make any games. They just do esports that promote gaming.

    Why Sega is bad ? What did Bandai Namco ?

    Only one Chinese company but no explicitly Tencent who owns Supercell and have 1/3 Epic Games, 1/3 Ubisoft it is just it’s brand name Level Infinite that means nothing.

    No Scopely who owns Monopoly Go that alone makes $200M per month on gambling.

    Any mobile gambling companies with micro transactions that are in fact casinos should be there instead of companies that just make AAA flops.

  • Random_Character_A@lemmy.world
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    4 days ago

    Most of those are ones i already hate.

    My childhood friend and a common acquaintance work at Supercell. I once asked them what they think about the moral issue of putting paid loot boxes in games for children.

    They had never heard of such a controversy and didn’t understand why a fun and profitable feature would be somehow wrong.

      • CaptPretentious@lemmy.world
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        4 days ago

        So really the list should show all the subsidaries. Because there’s probably a decent number of people that don’t know.

        • calcopiritus@lemmy.world
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          3 days ago

          You don’t need to list every company.

          You know which ones are the big ones. If you see a “6” next to a game title, don’t pay for it. No indie game dev makes 5 sequels to a game.

  • als@lemmy.blahaj.zone
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    4 days ago

    Kinda telling that Valve aren’t on here. They also only sell a license to play a game, not the game.

    • deczzz@lemmy.dbzer0.com
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      3 days ago

      Not a valve fan but they don’t shut down their online services since they let people run servers. TF2.and CSGO are good examples. Hell, you can even use all the skins for free on private servers.

    • SkunkWorkz@lemmy.world
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      4 days ago

      Well technically and legally you always buy a license even with a game on physical media.

    • Chloé 🥕@lemmy.blahaj.zone
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      4 days ago

      that’s because it’s a company that’s mostly liked by people on lemmy (and presumably op), meanwhile those on their post are mostly hated. this post is just a way for people here to feel good about themselves for not buying the games they already didn’t care about by pretending it’s activism, but don’t you dare point out the shitty practices of the companies they like!!!

      basically the entire video games industry* is based around the idea that you don’t own your games. this is obviously awful and needs to change, but i’m sorry, “just boycott the bad guys!!” won’t work when the bad guys is everyone, so to boycott them essentially means to stop engaging with gaming entirely. there’s a reason Stop Killing Games didn’t do a boycott, they did a campaign to get laws passed.

      * except gog i guess, but they seem to like sending neonazi symbols to people’s inboxes so. pick your poison.

    • MagnificentSteiner@lemmy.zip
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      4 days ago

      Any media you buy is a license because you’re only buying a copy, not the original.

      Watch this by the guy who started Stop Killing Games. Then you can stop parroting the corporate wet dream that we don’t own stuff we buy.

  • thiscat@lemmy.blahaj.zone
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    4 days ago

    joke on you im playing retro games!!! EDIT: but no seriously playing retro games is a great alternative then playing what’s new

      • yoriaiko@lemmy.blahaj.zone
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        3 days ago

        Yes, yet they do respect that licence and customers… so far, we trust them mostly.

        Once day, Steam may be gone from market, replace by another service, who knows, and our libraries be gone by turning servers down - there is a possibility. But I struggle to imagine Steam would delet a game from my purchases without refunds and without any really serious reason, like few others do.

          • yoriaiko@lemmy.blahaj.zone
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            21 hours ago

            Guess You mean GoG, they do offer most games as fully downloadable installer and most licences fully allows You to keep them forever, even if servers and services of Gog goes down. Not all of them, as they also offer games with separate launchers and stuff. Some games may be online only, like mmo genre, not much to do here, even if You manage to get all files stored. There’s always chance publisher takes the game off the store, or there may be some legal issues. Gog still trying to provide fully offline installers as much as possible, or even provide own, (semi) unofficial patches to old games to make them run smoothly on new operating systems (not intended to by original devs).

            Much awesome, even if cannot say all games DRM free.

            • TotallyWorthLife (She/Her)@lemmy.world
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              19 hours ago

              No, I know GOG provides plenty of DRM-free games, what I meant is, I remember something about Steam having a system to make games DRM-free in case they went under or something. Maybe it was something different or even misinformation, though.